障碍物nav2做了一些修改,使速度更快
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@@ -76,11 +76,11 @@ controller_server:
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time_steps: 36
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model_dt: 0.05
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batch_size: 1000
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vx_std: 0.2
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vx_std: 0.75
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vy_std: 0.0
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wz_std: 0.4
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vx_max: 0.5
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vx_min: -0.30
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vx_max: 1.75
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vx_min: -0.75
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vy_max: 0.0
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wz_max: 1.5
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iteration_count: 1
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@@ -109,9 +109,9 @@ controller_server:
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cost_weight: 3.0
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threshold_to_consider: 0.5
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PreferForwardCritic:
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enabled: true
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enabled: false
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cost_power: 1
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cost_weight: 5.0
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cost_weight: 0.0
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threshold_to_consider: 0.5
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CostCritic:
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enabled: true
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@@ -144,7 +144,7 @@ controller_server:
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offset_from_furthest: 4
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threshold_to_consider: 0.5
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max_angle_to_furthest: 1.0
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forward_preference: true
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forward_preference: false
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controller_server_rclcpp_node:
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ros__parameters:
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@@ -246,7 +246,7 @@ planner_server:
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analytic_expansion_ratio: 3.5
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analytic_expansion_max_length: 3.0
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minimum_turning_radius: 0.40
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reverse_penalty: 1.3
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reverse_penalty: 1.0
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change_penalty: 0.0
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non_straight_penalty: 1.2
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cost_penalty: 2.0
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@@ -317,3 +317,18 @@ waypoint_follower:
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plugin: "nav2_waypoint_follower::WaitAtWaypoint"
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enabled: True
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waypoint_pause_duration: 200
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velocity_smoother:
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ros__parameters:
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use_sim_time: False
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smoothing_frequency: 20.0
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scale_velocities: False
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feedback: "OPEN_LOOP"
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max_velocity: [1.75, 0.0, 1.5]
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min_velocity: [-0.75, 0.0, -1.5]
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max_accel: [2.5, 0.0, 3.2]
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max_decel: [-2.5, 0.0, -3.2]
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odom_topic: /odom_combined
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odom_duration: 0.1
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deadband_velocity: [0.03, 0.0, 0.03]
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velocity_timeout: 1.0
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