init
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4
src/rm_interfaces/msg/Armor.msg
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4
src/rm_interfaces/msg/Armor.msg
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string number
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string type
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float32 distance_to_image_center
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geometry_msgs/Pose pose
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src/rm_interfaces/msg/Armors.msg
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2
src/rm_interfaces/msg/Armors.msg
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std_msgs/Header header
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Armor[] armors
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src/rm_interfaces/msg/ChassisCmd.msg
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src/rm_interfaces/msg/ChassisCmd.msg
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std_msgs/Header header
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bool is_spining
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bool is_navigating
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geometry_msgs/Twist twist
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5
src/rm_interfaces/msg/DebugArmor.msg
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src/rm_interfaces/msg/DebugArmor.msg
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int32 center_x
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string type
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float32 light_ratio
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float32 center_distance
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float32 angle
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1
src/rm_interfaces/msg/DebugArmors.msg
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1
src/rm_interfaces/msg/DebugArmors.msg
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DebugArmor[] data
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src/rm_interfaces/msg/DebugLight.msg
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4
src/rm_interfaces/msg/DebugLight.msg
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int32 center_x
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bool is_light
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float32 ratio
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float32 angle
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1
src/rm_interfaces/msg/DebugLights.msg
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src/rm_interfaces/msg/DebugLights.msg
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DebugLight[] data
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2
src/rm_interfaces/msg/DebugRuneAngle.msg
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2
src/rm_interfaces/msg/DebugRuneAngle.msg
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std_msgs/Header header
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float64 data
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8
src/rm_interfaces/msg/GimbalCmd.msg
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src/rm_interfaces/msg/GimbalCmd.msg
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std_msgs/Header header
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float64 pitch
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float64 yaw
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float64 yaw_diff
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float64 pitch_diff
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float64 distance
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bool fire_advice
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uint8 shoot_rate
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5
src/rm_interfaces/msg/JudgeSystemData.msg
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src/rm_interfaces/msg/JudgeSystemData.msg
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uint8 game_status
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int16 remaining_time
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int16 blood
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int16 outpost_hp
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OperatorCommand operator_command
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4
src/rm_interfaces/msg/Measurement.msg
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src/rm_interfaces/msg/Measurement.msg
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float64 x
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float64 y
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float64 z
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float64 yaw
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3
src/rm_interfaces/msg/OperatorCommand.msg
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3
src/rm_interfaces/msg/OperatorCommand.msg
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uint8 is_retreating
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uint8 is_drone_avoiding
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uint8 is_outpost_attacking
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2
src/rm_interfaces/msg/Point2d.msg
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src/rm_interfaces/msg/Point2d.msg
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float32 x
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float32 y
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4
src/rm_interfaces/msg/RuneTarget.msg
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src/rm_interfaces/msg/RuneTarget.msg
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std_msgs/Header header
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Point2d[5] pts
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bool is_lost
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bool is_big_rune
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src/rm_interfaces/msg/SerialReceiveData.msg
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src/rm_interfaces/msg/SerialReceiveData.msg
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std_msgs/Header header
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uint8 mode
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float32 bullet_speed
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float32 roll
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float32 yaw
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float32 yaw_to_pitch_angle
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float32 pitch
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JudgeSystemData judge_system_data
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14
src/rm_interfaces/msg/Target.msg
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src/rm_interfaces/msg/Target.msg
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std_msgs/Header header
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bool tracking
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string id
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int32 armors_num
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geometry_msgs/Point position
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geometry_msgs/Vector3 velocity
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float64 yaw
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float64 v_yaw
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float64 radius_1
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float64 radius_2
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float64 d_za
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float64 d_zc
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float64 yaw_diff
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float64 position_diff
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