This commit is contained in:
wty-yy
2025-12-29 23:41:09 +08:00
parent c28bb64b0a
commit 587d014683
44 changed files with 196 additions and 714 deletions

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@@ -5,15 +5,15 @@
@Author : wty-yy
@Version : 1.0
@Blog : https://wty-yy.github.io/
@Desc : Slope Gauge Configuration
@Desc : Slope Forward(fd)/Backward(bd) Gauge Configuration
'''
from robogauge.tasks.gauge.base_gauge_config import BaseGaugeConfig
class SlopeGaugeConfig(BaseGaugeConfig):
class SlopeForwardGaugeConfig(BaseGaugeConfig):
gauge_class = 'BaseGauge'
class assets(BaseGaugeConfig.assets):
terrain_name = "slope"
terrain_name = "slope_fd"
terrain_level = 4 # 1-10
terrain_xmls = [
'{ROBOGAUGE_ROOT_DIR}/resources/terrains/slope/slope_4.xml',
@@ -30,4 +30,9 @@ class SlopeGaugeConfig(BaseGaugeConfig):
ang_vel_yaw = 1.5 # +/- rad/s
max_cmd_duration = 20.0 # [s] maximum duration to reach the target position
reach_threshold = 0.1
class SlopeBackwardGaugeConfig(SlopeForwardGaugeConfig):
backward = True
class assets(SlopeForwardGaugeConfig.assets):
terrain_name = "slope_bd"

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@@ -1,33 +0,0 @@
# -*- coding: utf-8 -*-
'''
@File : stairs_down_gauge_config.py
@Time : 2025/12/25 14:12:59
@Author : wty-yy
@Version : 1.0
@Blog : https://wty-yy.github.io/
@Desc : Stairs Down Gauge Configuration
'''
from robogauge.tasks.gauge.base_gauge_config import BaseGaugeConfig
class StairsDownGaugeConfig(BaseGaugeConfig):
gauge_class = 'BaseGauge'
class assets(BaseGaugeConfig.assets):
terrain_name = "stairs_down"
terrain_level = 10 # 1-10
terrain_xmls = [
'{ROBOGAUGE_ROOT_DIR}/resources/terrains/stairs_down/stairs_down_10.xml',
'{ROBOGAUGE_ROOT_DIR}/resources/terrains/wall/10x10_wall.xml',
]
# NOTE: Adjusted y=3.0 to avoid rolling down just pass the target
terrain_spawn_pos = [1.1, 3.0, 7] # x y z [m], robot freejoint spawn position on the terrain
class goals(BaseGaugeConfig.goals):
class target_pos_velocity: # goal to reach a target position by velocity command
enabled = True
target_pos = [8.3, 0.0, 1.90] # x y z [m], target position in the environment, used for target position goal
lin_vel_x = 0.8 # +/- m/s
lin_vel_y = 1.0 # +/- m/s
ang_vel_yaw = 1.5 # +/- rad/s
max_cmd_duration = 30.0 # [s] maximum duration to reach the target position
reach_threshold = 0.3

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@@ -5,18 +5,18 @@
@Author : wty-yy
@Version : 1.0
@Blog : https://wty-yy.github.io/
@Desc : Stairs Up Gauge Configuration
@Desc : Stairs Forward(fd)/Backward(bd) Gauge Configuration
'''
from robogauge.tasks.gauge.base_gauge_config import BaseGaugeConfig
class StairsUpGaugeConfig(BaseGaugeConfig):
class StairsForwardGaugeConfig(BaseGaugeConfig):
gauge_class = 'BaseGauge'
class assets(BaseGaugeConfig.assets):
terrain_name = "stairs_up"
terrain_name = "stairs_fd"
terrain_level = 10 # 1-10
terrain_xmls = [
'{ROBOGAUGE_ROOT_DIR}/resources/terrains/stairs_up/stairs_up_10.xml',
'{ROBOGAUGE_ROOT_DIR}/resources/terrains/stairs/stairs_10.xml',
'{ROBOGAUGE_ROOT_DIR}/resources/terrains/wall/10x10_wall.xml',
]
terrain_spawn_pos = [1.0, 0.0, 1.5] # x y z [m], robot freejoint spawn position on the terrain
@@ -30,3 +30,9 @@ class StairsUpGaugeConfig(BaseGaugeConfig):
ang_vel_yaw = 1.5 # +/- rad/s
max_cmd_duration = 30.0 # [s] maximum duration to reach the target position
reach_threshold = 0.1
class StairsBackwardGaugeConfig(StairsForwardGaugeConfig):
backward = True
class assets(StairsForwardGaugeConfig.assets):
terrain_name = "stairs_bd"

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@@ -9,9 +9,19 @@
'''
from robogauge.utils.config import Config
SEARCH_LEVELS_TERRAINS = ['slope', 'wave', 'stairs_up', 'stairs_down', 'obstacle']
SEARCH_LEVELS_TERRAINS = ['slope_fd', 'slope_bd', 'wave', 'stairs_fd', 'stairs_bd', 'obstacle']
TERRAIN_NAME2_XML_NAME = {
'flat': 'flat',
'slope_fd': 'slope',
'slope_bd': 'slope',
'wave': 'wave',
'stairs_fd': 'stairs',
'stairs_bd': 'stairs',
'obstacle': 'obstacle',
}
class TerrainSearchLevelsConfig(Config):
""" Go2 robot init/target position """
class flat:
levels = [0]
targets = [[4, 0, 0]] # target positions for each level, if target goal is used
@@ -46,7 +56,7 @@ class TerrainSearchLevelsConfig(Config):
[6.5, -2.65, 0.80],
]
class stairs_up:
class stairs:
levels = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
targets = [
[4.5, 0.0, 1.35],
@@ -61,36 +71,30 @@ class TerrainSearchLevelsConfig(Config):
[4.5, 0.0, 3.60],
]
class stairs_down:
levels = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
targets = [
[8.3, 0.0, 1.90 - 0.07 * 15],
[8.3, 0.0, 1.90 - 0.07 * 12],
[8.3, 0.0, 1.90 - 0.07 * 9],
[8.3, 0.0, 1.90 - 0.07 * 6],
[8.3, 0.0, 1.90 - 0.07 * 5],
[8.3, 0.0, 1.90 - 0.07 * 4],
[8.3, 0.0, 1.90 - 0.07 * 3],
[8.3, 0.0, 1.90 - 0.07 * 2],
[8.3, 0.0, 1.90 - 0.07],
[8.3, 0.0, 1.90],
]
spawns = [
[1.1, 3.0, 7 - 0.3 * 15],
[1.1, 3.0, 7 - 0.3 * 12],
[1.1, 3.0, 7 - 0.3 * 9],
[1.1, 3.0, 7 - 0.3 * 6],
[1.1, 3.0, 7 - 0.3 * 5],
[1.1, 3.0, 7 - 0.3 * 4],
[1.1, 3.0, 7 - 0.3 * 3],
[1.1, 3.0, 7 - 0.3 * 2],
[1.1, 3.0, 7 - 0.3],
[1.1, 3.0, 7],
[1.15, 0.0, 1.1 - 0.05 * 6 - 0.15 * 3],
[1.15, 0.0, 1.1 - 0.05 * 6 - 0.15 * 2],
[1.15, 0.0, 1.1 - 0.05 * 6 - 0.15],
[1.15, 0.0, 1.1 - 0.05 * 6],
[1.15, 0.0, 1.1 - 0.05 * 5],
[1.15, 0.0, 1.1 - 0.05 * 4],
[1.15, 0.0, 1.1 - 0.05 * 3],
[1.15, 0.0, 1.1 - 0.05 * 2],
[1.15, 0.0, 1.1 - 0.05 * 1],
[1.15, 0.0, 1.1],
]
class obstacle:
levels = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
class slope_fd(slope): # forward direction
pass
class slope_bd(slope): # backward direction
pass
class stairs_fd(stairs): # forward direction
pass
class stairs_bd(stairs): # backward direction
pass
class TerrainEvalLevelsConfig(Config):
class flat:
@@ -99,16 +103,16 @@ class TerrainEvalLevelsConfig(Config):
class slope:
levels = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
spawns = [
[5.0, 0, 4.2 * (0.57 - 0.047 * 9)],
[5.0, 0, 4.2 * (0.57 - 0.047 * 8)],
[5.0, 0, 4.2 * (0.57 - 0.047 * 7)],
[5.0, 0, 4.2 * (0.57 - 0.047 * 6)],
[5.0, 0, 4.2 * (0.57 - 0.047 * 5)],
[5.0, 0, 4.2 * (0.57 - 0.047 * 4)],
[5.0, 0, 4.2 * (0.57 - 0.047 * 3)],
[5.0, 0, 4.2 * (0.57 - 0.047 * 2)],
[5.0, 0, 4.2 * (0.57 - 0.047)],
[5.0, 0, 4.2 * 0.57],
[5.0, 0, 0.03 + 4.2 * (0.57 - 0.047 * 9)],
[5.0, 0, 0.03 + 4.2 * (0.57 - 0.047 * 8)],
[5.0, 0, 0.03 + 4.2 * (0.57 - 0.047 * 7)],
[5.0, 0, 0.03 + 4.2 * (0.57 - 0.047 * 6)],
[5.0, 0, 0.03 + 4.2 * (0.57 - 0.047 * 5)],
[5.0, 0, 0.03 + 4.2 * (0.57 - 0.047 * 4)],
[5.0, 0, 0.03 + 4.2 * (0.57 - 0.047 * 3)],
[5.0, 0, 0.03 + 4.2 * (0.57 - 0.047 * 2)],
[5.0, 0, 0.03 + 4.2 * (0.57 - 0.047)],
[5.0, 0, 0.03 + 4.2 * 0.57],
]
class wave:
@@ -126,34 +130,19 @@ class TerrainEvalLevelsConfig(Config):
[4.55, 0, 0.65],
]
class stairs_up:
class stairs:
levels = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
spawns = [
[5.0, 0.0, 1.35],
[5.0, 0.0, 1.80],
[5.0, 0.0, 2.25 + 0.03],
[5.0, 0.0, 2.70 + 0.08],
[5.0, 0.0, 2.85 + 0.1],
[5.0, 0.0, 3.00 + 0.12],
[5.0, 0.0, 3.15 + 0.14],
[5.0, 0.0, 3.30 + 0.16],
[5.0, 0.0, 3.45 + 0.18],
[5.0, 0.0, 3.60 + 0.2],
]
class stairs_down:
levels = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
spawns = [
[5.1, 0.0, 1.35],
[5.1, 0.0, 1.80 + 0.08],
[5.1, 0.0, 2.25 + 0.15],
[5.1, 0.0, 2.70 + 0.25],
[5.1, 0.0, 2.85 + 0.27],
[5.1, 0.0, 3.00 + 0.30],
[5.1, 0.0, 3.15 + 0.33],
[5.1, 0.0, 3.30 + 0.36],
[5.1, 0.0, 3.45 + 0.39],
[5.1, 0.0, 3.60 + 0.42],
[4.85, 0.0, 0.05 + 1.35],
[4.85, 0.0, 0.05 + 1.80],
[4.85, 0.0, 0.05 + 2.25 + 0.03],
[4.85, 0.0, 0.05 + 2.70 + 0.08],
[4.85, 0.0, 0.05 + 2.85 + 0.1],
[4.85, 0.0, 0.05 + 3.00 + 0.12],
[4.85, 0.0, 0.05 + 3.15 + 0.14],
[4.85, 0.0, 0.05 + 3.30 + 0.16],
[4.85, 0.0, 0.05 + 3.45 + 0.18],
[4.85, 0.0, 0.05 + 3.60 + 0.2],
]
class obstacle:
@@ -170,3 +159,16 @@ class TerrainEvalLevelsConfig(Config):
[5, 0.0, 0.20 - 0.023 * 1],
[5, 0.0, 0.20],
]
class slope_fd(slope): # forward direction
pass
class slope_bd(slope): # backward direction
pass
class stairs_fd(stairs): # forward direction
pass
class stairs_bd(stairs): # backward direction
pass
if __name__ == '__main__':
terrain_search_cfg = TerrainSearchLevelsConfig()
print(terrain_search_cfg.stairs.spawns)