v0.1.13; add 2.5 rad trunctation; add LevelPipeline binary search maximum terrain levels

This commit is contained in:
wty-yy
2025-12-22 22:57:20 +08:00
parent 6bbdceee2f
commit 50126ec9aa
24 changed files with 144 additions and 22 deletions

View File

@@ -13,6 +13,7 @@ class FlatGaugeConfig(BaseGaugeConfig):
gauge_class = 'BaseGauge'
class assets(BaseGaugeConfig.assets):
terrain_name = "flat_0" # {type}_{level}
terrain_name = "flat"
terrain_level = 0
terrain_xml = '{ROBOGAUGE_ROOT_DIR}/resources/terrains/flat.xml'
terrain_spawn_pos = [0, 0, 0] # x y z [m], robot freejoint spawn position on the terrain