v0.1.13; add 2.5 rad trunctation; add LevelPipeline binary search maximum terrain levels
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@@ -14,7 +14,8 @@ class BaseGaugeConfig(Config):
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write_tensorboard = False # Whether to write tensorboard logs
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class assets:
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terrain_name = "flat_0" # {type}_{level}
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terrain_name = "flat"
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terrain_level = 0
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terrain_xml = '{ROBOGAUGE_ROOT_DIR}/resources/terrains/flat.xml'
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terrain_spawn_pos = [0, 0, 0] # x y z [m], robot freejoint spawn position on the terrain
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