v0.1.13; add 2.5 rad trunctation; add LevelPipeline binary search maximum terrain levels
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@@ -14,6 +14,6 @@
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<worldbody>
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<light pos="0 0 1.5" dir="0 0 -1" directional="true" />
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<geom name="floor" size="0 0 0.05" type="plane" material="groundplane" />
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<geom pos="3.2317220029368436 0.0 0.6029368968702795" type="box" size="2.257014842662759 5.0 0.5" quat="0.9711143615093542 0.0 -0.2386145361671822 0.0" />
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<geom pos="5.231722002936844 0.0 1.6489368968702796" type="box" size="4.514029685325518 3.0 0.5" quat="0.9711143615093542 0.0 -0.2386145361671822 0.0" />
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</worldbody>
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</mujoco>
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