v0.1.13; add 2.5 rad trunctation; add LevelPipeline binary search maximum terrain levels
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@@ -14,6 +14,6 @@
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<worldbody>
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<light pos="0 0 1.5" dir="0 0 -1" directional="true" />
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<geom name="floor" size="0 0 0.05" type="plane" material="groundplane" />
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<geom pos="3.2148966897390405 0.0 0.5005363660944522" type="box" size="2.2150178328853247 5.0 0.5" quat="0.9754299738605267 0.0 -0.22030970494840266 0.0" />
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<geom pos="5.2148966897390405 0.0 1.4525363660944521" type="box" size="4.4300356657706494 3.0 0.5" quat="0.9754299738605267 0.0 -0.22030970494840266 0.0" />
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</worldbody>
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</mujoco>
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