v0.1.13; add 2.5 rad trunctation; add LevelPipeline binary search maximum terrain levels
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@@ -14,6 +14,6 @@
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<worldbody>
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<light pos="0 0 1.5" dir="0 0 -1" directional="true" />
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<geom name="floor" size="0 0 0.05" type="plane" material="groundplane" />
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<geom pos="3.197126007501461 0.0 0.39849881701291123" type="box" size="2.1762729608208615 5.0 0.5" quat="0.9795413125474028 0.0 -0.20124317879846595 0.0" />
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<geom pos="5.197126007501461 0.0 1.2564988170129112" type="box" size="4.352545921641723 3.0 0.5" quat="0.9795413125474028 0.0 -0.20124317879846595 0.0" />
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</worldbody>
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</mujoco>
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