v0.1.13; add 2.5 rad trunctation; add LevelPipeline binary search maximum terrain levels
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@@ -14,6 +14,6 @@
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<worldbody>
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<light pos="0 0 1.5" dir="0 0 -1" directional="true" />
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<geom name="floor" size="0 0 0.05" type="plane" material="groundplane" />
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<geom pos="3.0952246135495556 0.0 -0.10284852345131673" type="box" size="2.037288393919722 5.0 0.5" quat="0.9954137448575425 0.0 -0.09566335008080827 0.0" />
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<geom pos="5.095224613549555 0.0 0.2851514765486833" type="box" size="4.074576787839444 3.0 0.5" quat="0.9954137448575425 0.0 -0.09566335008080827 0.0" />
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</worldbody>
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</mujoco>
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