v0.1.13; add 2.5 rad trunctation; add LevelPipeline binary search maximum terrain levels
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@@ -14,6 +14,6 @@
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<worldbody>
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<light pos="0 0 1.5" dir="0 0 -1" directional="true" />
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<geom name="floor" size="0 0 0.05" type="plane" material="groundplane" />
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<geom pos="3.247601522004908 0.0 0.7056113649036695" type="box" size="2.3020860105565126 5.0 0.5" quat="0.9666377993314406 0.0 -0.25614715478347516 0.0" />
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<geom pos="5.247601522004908 0.0 1.8456113649036694" type="box" size="4.604172021113025 3.0 0.5" quat="0.9666377993314406 0.0 -0.25614715478347516 0.0" />
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</worldbody>
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</mujoco>
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