v0.1.13; add 2.5 rad trunctation; add LevelPipeline binary search maximum terrain levels
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@@ -14,6 +14,6 @@
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<worldbody>
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<light pos="0 0 1.5" dir="0 0 -1" directional="true" />
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<geom name="floor" size="0 0 0.05" type="plane" material="groundplane" />
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<geom pos="3.072718512065541 0.0 -0.2006837555478992" type="box" size="2.0214935072861353 5.0 0.5" quat="0.9973383355451144 0.0 -0.07291258089041118 0.0" />
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<geom pos="5.072718512065541 0.0 0.09331624445210085" type="box" size="4.042987014572271 3.0 0.5" quat="0.9973383355451144 0.0 -0.07291258089041118 0.0" />
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</worldbody>
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</mujoco>
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