v0.1.14; add wave terrain; finish LevelPipeline
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@@ -22,5 +22,16 @@ class TerrainLevelsConfig(Config):
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class wave:
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levels = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
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targets = []
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targets = [
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[6.5, 0.0, 0.08],
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[6.5, 0.0, 0.16],
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[6.5, 0.0, 0.24],
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[6.5, 0.0, 0.32],
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[6.5, 0.0, 0.40],
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[6.5, 0.0, 0.48],
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[6.5, 0.0, 0.56],
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[6.5, 0.0, 0.64],
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[6.5, 0.0, 0.72],
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[6.5, 0.0, 0.80],
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]
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