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yq_2026_duo/wust_vision-main/3rdparty/angles.h
2026-03-27 03:41:42 +08:00

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#ifndef GEOMETRY_ANGLES_UTILS_H
#define GEOMETRY_ANGLES_UTILS_H
#ifndef _USE_MATH_DEFINES
#define _USE_MATH_DEFINES
#endif
#include <algorithm>
#include <cmath>
namespace angles {
/*!
* \brief Convert degrees to radians
*/
static inline double from_degrees(double degrees) {
return degrees * M_PI / 180.0;
}
/*!
* \brief Convert radians to degrees
*/
static inline double to_degrees(double radians) {
return radians * 180.0 / M_PI;
}
/*!
* \brief normalize_angle_positive
*
* Normalizes the angle to be 0 to 2*M_PI
* It takes and returns radians.
*/
static inline double normalize_angle_positive(double angle) {
const double result = fmod(angle, 2.0 * M_PI);
if (result < 0)
return result + 2.0 * M_PI;
return result;
}
/*!
* \brief normalize
*
* Normalizes the angle to be -M_PI circle to +M_PI circle
* It takes and returns radians.
*
*/
static inline double normalize_angle(double angle) {
const double result = fmod(angle + M_PI, 2.0 * M_PI);
if (result <= 0.0)
return result + M_PI;
return result - M_PI;
}
/*!
* \function
* \brief shortest_angular_distance
*
* Given 2 angles, this returns the shortest angular
* difference. The inputs and ouputs are of course radians.
*
* The result
* would always be -pi <= result <= pi. Adding the result
* to "from" will always get you an equivelent angle to "to".
*/
static inline double shortest_angular_distance(double from, double to) {
return normalize_angle(to - from);
}
/*!
* \function
*
* \brief returns the angle in [-2*M_PI, 2*M_PI] going the other way along the
* unit circle. \param angle The angle to which you want to turn in the range
* [-2*M_PI, 2*M_PI] E.g. two_pi_complement(-M_PI/4) returns 7_M_PI/4
* two_pi_complement(M_PI/4) returns -7*M_PI/4
*
*/
static inline double two_pi_complement(double angle) {
// check input conditions
if (angle > 2 * M_PI || angle < -2.0 * M_PI)
angle = fmod(angle, 2.0 * M_PI);
if (angle < 0)
return (2 * M_PI + angle);
else if (angle > 0)
return (-2 * M_PI + angle);
return (2 * M_PI);
}
/*!
* \function
*
* \brief This function is only intended for internal use and not intended for
* external use. If you do use it, read the documentation very carefully.
* Returns the min and max amount (in radians) that can be moved from "from"
* angle to "left_limit" and "right_limit". \return returns false if "from"
* angle does not lie in the interval [left_limit,right_limit] \param from -
* "from" angle - must lie in [-M_PI, M_PI) \param left_limit - left limit of
* valid interval for angular position - must lie in [-M_PI, M_PI], left and
* right limits are specified on the unit circle w.r.t to a reference pointing
* inwards \param right_limit - right limit of valid interval for angular
* position - must lie in [-M_PI, M_PI], left and right limits are specified on
* the unit circle w.r.t to a reference pointing inwards \param result_min_delta
* - minimum (delta) angle (in radians) that can be moved from "from" position
* before hitting the joint stop \param result_max_delta - maximum (delta) angle
* (in radians) that can be movedd from "from" position before hitting the joint
* stop
*/
static bool find_min_max_delta(
double from,
double left_limit,
double right_limit,
double& result_min_delta,
double& result_max_delta
) {
double delta[4];
delta[0] = shortest_angular_distance(from, left_limit);
delta[1] = shortest_angular_distance(from, right_limit);
delta[2] = two_pi_complement(delta[0]);
delta[3] = two_pi_complement(delta[1]);
if (delta[0] == 0) {
result_min_delta = delta[0];
result_max_delta = std::max<double>(delta[1], delta[3]);
return true;
}
if (delta[1] == 0) {
result_max_delta = delta[1];
result_min_delta = std::min<double>(delta[0], delta[2]);
return true;
}
double delta_min = delta[0];
double delta_min_2pi = delta[2];
if (delta[2] < delta_min) {
delta_min = delta[2];
delta_min_2pi = delta[0];
}
double delta_max = delta[1];
double delta_max_2pi = delta[3];
if (delta[3] > delta_max) {
delta_max = delta[3];
delta_max_2pi = delta[1];
}
// printf("%f %f %f %f\n",delta_min,delta_min_2pi,delta_max,delta_max_2pi);
if ((delta_min <= delta_max_2pi) || (delta_max >= delta_min_2pi)) {
result_min_delta = delta_max_2pi;
result_max_delta = delta_min_2pi;
if (left_limit == -M_PI && right_limit == M_PI)
return true;
else
return false;
}
result_min_delta = delta_min;
result_max_delta = delta_max;
return true;
}
/*!
* \function
*
* \brief Returns the delta from `from_angle` to `to_angle`, making sure it does
* not violate limits specified by `left_limit` and `right_limit`. This function
* is similar to `shortest_angular_distance_with_limits()`, with the main
* difference that it accepts limits outside the `[-M_PI, M_PI]` range. Even if
* this is quite uncommon, one could indeed consider revolute joints with large
* rotation limits, e.g., in the range `[-2*M_PI, 2*M_PI]`.
*
* In this case, a strict requirement is to have `left_limit` smaller than
* `right_limit`. Note also that `from` must lie inside the valid range, while
* `to` does not need to. In fact, this function will evaluate the shortest
* (valid) angle `shortest_angle` so that `from+shortest_angle` equals `to` up
* to an integer multiple of `2*M_PI`. As an example, a call to
* `shortest_angular_distance_with_large_limits(0, 10.5*M_PI, -2*M_PI, 2*M_PI,
* shortest_angle)` will return `true`, with `shortest_angle=0.5*M_PI`. This is
* because `from` and `from+shortest_angle` are both inside the limits, and
* `fmod(to+shortest_angle, 2*M_PI)` equals `fmod(to, 2*M_PI)`. On the other
* hand, `shortest_angular_distance_with_large_limits(10.5*M_PI, 0, -2*M_PI,
* 2*M_PI, shortest_angle)` will return false, since `from` is not in the valid
* range. Finally, note that the call
* `shortest_angular_distance_with_large_limits(0, 10.5*M_PI, -2*M_PI, 0.1*M_PI,
* shortest_angle)` will also return `true`. However, `shortest_angle` in this
* case will be `-1.5*M_PI`.
*
* \return true if `left_limit < right_limit` and if "from" and
* "from+shortest_angle" positions are within the valid interval, false
* otherwise. \param from - "from" angle. \param to - "to" angle. \param
* left_limit - left limit of valid interval, must be smaller than right_limit.
* \param right_limit - right limit of valid interval, must be greater than
* left_limit. \param shortest_angle - result of the shortest angle calculation.
*/
static inline bool shortest_angular_distance_with_large_limits(
double from,
double to,
double left_limit,
double right_limit,
double& shortest_angle
) {
// Shortest steps in the two directions
double delta = shortest_angular_distance(from, to);
double delta_2pi = two_pi_complement(delta);
// "sort" distances so that delta is shorter than delta_2pi
if (std::fabs(delta) > std::fabs(delta_2pi))
std::swap(delta, delta_2pi);
if (left_limit > right_limit) {
// If limits are something like [PI/2 , -PI/2] it actually means that we
// want rotations to be in the interval [-PI,PI/2] U [PI/2,PI], ie, the
// half unit circle not containing the 0. This is already gracefully
// handled by shortest_angular_distance_with_limits, and therefore this
// function should not be called at all. However, if one has limits that
// are larger than PI, the same rationale behind
// shortest_angular_distance_with_limits does not hold, ie, M_PI+x should
// not be directly equal to -M_PI+x. In this case, the correct way of
// getting the shortest solution is to properly set the limits, eg, by
// saying that the interval is either [PI/2, 3*PI/2] or [-3*M_PI/2,
// -M_PI/2]. For this reason, here we return false by default.
shortest_angle = delta;
return false;
}
// Check in which direction we should turn (clockwise or counter-clockwise).
// start by trying with the shortest angle (delta).
double to2 = from + delta;
if (left_limit <= to2 && to2 <= right_limit) {
// we can move in this direction: return success if the "from" angle is
// inside limits
shortest_angle = delta;
return left_limit <= from && from <= right_limit;
}
// delta is not ok, try to move in the other direction (using its complement)
to2 = from + delta_2pi;
if (left_limit <= to2 && to2 <= right_limit) {
// we can move in this direction: return success if the "from" angle is
// inside limits
shortest_angle = delta_2pi;
return left_limit <= from && from <= right_limit;
}
// nothing works: we always go outside limits
shortest_angle = delta; // at least give some "coherent" result
return false;
}
/*!
* \function
*
* \brief Returns the delta from "from_angle" to "to_angle" making sure it does
* not violate limits specified by left_limit and right_limit. The valid
* interval of angular positions is [left_limit,right_limit]. E.g., [-0.25,0.25]
* is a 0.5 radians wide interval that contains 0. But [0.25,-0.25] is a
* 2*M_PI-0.5 wide interval that contains M_PI (but not 0). The value of
* shortest_angle is the angular difference between "from" and "to" that lies
* within the defined valid interval. E.g.
* shortest_angular_distance_with_limits(-0.5,0.5,0.25,-0.25,ss) evaluates ss to
* 2*M_PI-1.0 and returns true while
* shortest_angular_distance_with_limits(-0.5,0.5,-0.25,0.25,ss) returns false
* since -0.5 and 0.5 do not lie in the interval [-0.25,0.25]
*
* \return true if "from" and "to" positions are within the limit interval,
* false otherwise \param from - "from" angle \param to - "to" angle \param
* left_limit - left limit of valid interval for angular position, left and
* right limits are specified on the unit circle w.r.t to a reference pointing
* inwards \param right_limit - right limit of valid interval for angular
* position, left and right limits are specified on the unit circle w.r.t to a
* reference pointing inwards \param shortest_angle - result of the shortest
* angle calculation
*/
static inline bool shortest_angular_distance_with_limits(
double from,
double to,
double left_limit,
double right_limit,
double& shortest_angle
) {
double min_delta = -2 * M_PI;
double max_delta = 2 * M_PI;
double min_delta_to = -2 * M_PI;
double max_delta_to = 2 * M_PI;
bool flag = find_min_max_delta(from, left_limit, right_limit, min_delta, max_delta);
double delta = shortest_angular_distance(from, to);
double delta_mod_2pi = two_pi_complement(delta);
if (flag) // from position is within the limits
{
if (delta >= min_delta && delta <= max_delta) {
shortest_angle = delta;
return true;
} else if (delta_mod_2pi >= min_delta && delta_mod_2pi <= max_delta) {
shortest_angle = delta_mod_2pi;
return true;
} else // to position is outside the limits
{
find_min_max_delta(to, left_limit, right_limit, min_delta_to, max_delta_to);
if (fabs(min_delta_to) < fabs(max_delta_to))
shortest_angle = std::max<double>(delta, delta_mod_2pi);
else if (fabs(min_delta_to) > fabs(max_delta_to))
shortest_angle = std::min<double>(delta, delta_mod_2pi);
else {
if (fabs(delta) < fabs(delta_mod_2pi))
shortest_angle = delta;
else
shortest_angle = delta_mod_2pi;
}
return false;
}
} else // from position is outside the limits
{
find_min_max_delta(to, left_limit, right_limit, min_delta_to, max_delta_to);
if (fabs(min_delta) < fabs(max_delta))
shortest_angle = std::min<double>(delta, delta_mod_2pi);
else if (fabs(min_delta) > fabs(max_delta))
shortest_angle = std::max<double>(delta, delta_mod_2pi);
else {
if (fabs(delta) < fabs(delta_mod_2pi))
shortest_angle = delta;
else
shortest_angle = delta_mod_2pi;
}
return false;
}
shortest_angle = delta;
return false;
}
} // namespace angles
#endif