#!/usr/bin/env python3 """ Go1 RL Policy 推理 - Walk-These-Ways 预训练模型 + MuJoCo 可视化 模型: body_latest.jit + adaptation_module_latest.jit (GRU-based policy with history) 训练环境: IsaacGym (walk-these-ways) 使用方法: python3 /home/8x54zj-m/unitree_mujoco/go1_walk_these_ways_inference.py 键盘控制: W/S: 前进/后退 A/D: 左转/右转 Q/E: 侧向左移/右移 R/F: 抬腿高度 高/低 U/J: 身体前倾/后仰 (pitch) I/K: 身体右倾/左倾 (roll) 空格: 停止 ESC: 退出 """ import numpy as np import mujoco from mujoco import viewer import os import sys import threading import time import signal import collections import queue # ============================================================ # 全局退出标志 # ============================================================ g_exit_requested = False def signal_handler(signum, frame): global g_exit_requested g_exit_requested = True signal.signal(signal.SIGINT, signal_handler) # ============================================================ # 配置 # ============================================================ MODEL_DIR = "/home/8x54zj-m/walk-these-ways/runs/gait-conditioned-agility/pretrain-v0/train/025417.456545/checkpoints" BODY_MODEL_PATH = os.path.join(MODEL_DIR, "body_latest.jit") ADAPT_MODEL_PATH = os.path.join(MODEL_DIR, "adaptation_module_latest.jit") XML_PATH = "/home/8x54zj-m/unitree_mujoco/data/go1/xml/go1.xml" MESH_PATH = "/home/8x54zj-m/unitree_mujoco/data/go1/meshes" # ============================================================ # Walk-These-Ways 模型参数 (来自 parameters.pkl & deploy配置) # ============================================================ NUM_OBS = 70 # 单步观测维度 NUM_OBS_HISTORY = 30 # 历史观测步数 OBS_BUFFER_SIZE = NUM_OBS * NUM_OBS_HISTORY # 2100 # 观测缩放 (来自 obs_scales) SCALE_LIN_VEL = 2.0 SCALE_ANG_VEL = 0.25 SCALE_DOF_POS = 1.0 SCALE_DOF_VEL = 0.05 # 动作缩放 (来自 control.action_scale) ACTION_SCALE = 0.25 HIP_SCALE_REDUCTION = 0.5 # hip关节额外缩放 (来自 control.hip_scale_reduction) # 限幅 (来自 normalization) CLIP_OBSERVATIONS = 100.0 CLIP_ACTIONS = 10.0 # 默认关节角度 (来自 init_state.default_joint_angles, deploy顺序 FL, FR, RL, RR) # Mujoco 关节顺序是 FR, FL, RR, RL,所以需要映射 # Mujoco: [FR_hip, FR_thigh, FR_calf, FL_hip, FL_thigh, FL_calf, RR_hip, RR_thigh, RR_calf, RL_hip, RL_thigh, RL_calf] # Deploy: [FL_hip, FL_thigh, FL_calf, FR_hip, FR_thigh, FR_calf, RL_hip, RL_thigh, RL_calf, RR_hip, RR_thigh, RR_calf] DEFAULT_DOF_POS_DEPLOY = np.array([ 0.1, 0.8, -1.5, # FL: hip, thigh, calf -0.1, 0.8, -1.5, # FR: hip, thigh, calf 0.1, 1.0, -1.5, # RL: hip, thigh, calf -0.1, 1.0, -1.5, # RR: hip, thigh, calf ], dtype=np.float32) # Mujoco 默认姿态 (用于初始化Mujoco仿真) DEFAULT_DOF_POS_MUJOCO = np.array([ -0.1, 0.8, -1.5, # FR: hip, thigh, calf (Mujoco order) 0.1, 0.8, -1.5, # FL: hip, thigh, calf -0.1, 1.0, -1.5, # RR: hip, thigh, calf 0.1, 1.0, -1.5, # RL: hip, thigh, calf ], dtype=np.float32) # IsaacGym/Deploy -> Mujoco 关节顺序映射 DEPLOY_TO_MUJOCO_MAPPING = np.array([3, 4, 5, 0, 1, 2, 9, 10, 11, 6, 7, 8]) # 速度命令范围 MAX_LIN_VEL = 1.0 # 最大线速度 m/s MAX_ANG_VEL = 1.0 # 与 deploy 一致 # PD控制参数 KP = 20.0 KD = 0.1 # MuJoCo 摩擦系数配置 FRICTION = [0.6, 0.3, 0.3] FLOOR_FRICTION = [0.0, 0.0, 0.0] # 训练时地面摩擦为0 # ============================================================ # 步态预设 (与 deploy ElegantGaitProfile 一致) # ============================================================ GAIT_PRESETS = { 'trot': { 'name': 'Trot (小跑)', 'phase': 0.5, 'offset': 0.0, 'bound': 0.0, 'duration': 0.5, 'description': '对角腿同步' }, 'pace': { 'name': 'Pace (踱步)', 'phase': 0.0, 'offset': 0.0, 'bound': 0.5, 'duration': 0.5, 'description': '同侧腿同步' }, 'bound': { 'name': 'Bound (奔跑)', 'phase': 0.0, 'offset': 0.5, 'bound': 0.0, 'duration': 0.5, 'description': '前后腿同步' }, 'pronk': { 'name': 'Pronk (跳跃)', 'phase': 0.0, 'offset': 0.0, 'bound': 0.0, 'duration': 0.5, 'description': '四腿同时' }, } current_gait = 'trot' # ============================================================ # 键盘输入读取 (独立线程, pynput 事件驱动) # ============================================================ from pynput import keyboard class KeyboardReader: def __init__(self): self._event_queue = queue.Queue() self.running = True self.shared_keys_held = set() self.shared_one_shot = set() self._reader_thread = None self._listener = None def _normalize_key(self, key): try: if hasattr(key, 'char') and key.char is not None: return key.char.lower() except: pass key_str = str(key) if key_str == 'Key.esc': return 'escape' elif key_str == 'Key.space': return 'space' elif key_str.startswith('Key.'): return key_str.lower() return key_str.lower() def _reader_worker(self): while self.running: try: event_type, key = self._event_queue.get(timeout=0.05) k = self._normalize_key(key) if event_type == 'press': self.shared_keys_held.add(k) self.shared_one_shot.discard(k) elif event_type == 'release': self.shared_keys_held.discard(k) self.shared_one_shot.discard(k) except queue.Empty: pass def init(self): def on_press(key): self._event_queue.put(('press', key)) def on_release(key): self._event_queue.put(('release', key)) try: self._listener = keyboard.Listener(on_press=on_press, on_release=on_release) self._listener.start() self._reader_thread = threading.Thread(target=self._reader_worker, daemon=True) self._reader_thread.start() print("[INFO] 键盘监听已启动 (独立线程)") except Exception as e: print(f"[WARN] 无法初始化键盘监听: {e}") def is_key_pressed(self, key): k = self._normalize_key(key) if isinstance(key, str) else self._normalize_key(key) if k not in self.shared_keys_held or k in self.shared_one_shot: return False self.shared_one_shot.add(k) return True def is_key_held(self, key): k = self._normalize_key(key) if isinstance(key, str) else self._normalize_key(key) return k in self.shared_keys_held def restore(self): self.running = False if self._listener: self._listener.stop() # ============================================================ # 辅助函数 # ============================================================ def quaternion_to_rotation_matrix(q): """四元数转旋转矩阵 (MuJoCo 格式: qx, qy, qz, qw)""" qx, qy, qz, qw = q norm = np.sqrt(qx**2 + qy**2 + qz**2 + qw**2) qx, qy, qz, qw = qx/norm, qy/norm, qz/norm, qw/norm return np.array([ [1-2*(qy**2+qz**2), 2*(qx*qy-qz*qw), 2*(qx*qz+qy*qw)], [2*(qx*qy+qz*qw), 1-2*(qx**2+qz**2), 2*(qy*qz-qx*qw)], [2*(qx*qz-qy*qw), 2*(qy*qz+qx*qw), 1-2*(qx**2+qy**2)] ]) def quat_rotate_inverse(data, v): """四元数逆旋转 (世界坐标系 -> 躯干坐标系) 使用 data.xmat 直接计算,更可靠 """ base_rot = data.xmat[1].reshape(3, 3) # body 1 = trunk return base_rot.T @ np.array(v, dtype=np.float64) def rotation_matrix_from_quat(data): """从四元数计算旋转矩阵 (躯干坐标系) 使用 MuJoCo 内置函数 mju_quat2Mat,保证与 MuJoCo 内部一致 返回: 3x3 旋转矩阵 R, 使得 R * world_vec = body_vec """ quat_raw = data.qpos[3:7] # [x, y, z, w] quat_mju = np.array([quat_raw[3], quat_raw[0], quat_raw[1], quat_raw[2]], dtype=np.float64) R_mju = np.zeros(9, dtype=np.float64) mujoco.mju_quat2Mat(R_mju, quat_mju) return R_mju.reshape(3, 3) def grav_to_arrow(grav): """将重力投影向量转为箭头字符串 (躯干坐标系视图) grav: [gx, gy, gz] 世界重力在躯干坐标系下的投影 躯干坐标系: X=前, Y=左, Z=上 返回: (world_arrow, body_arrow) """ # 世界重力: 始终是 (0, 0, -1) = 纯Z轴负方向 = 向下 ↓ world_arrow = "↓" # 躯干坐标系重力投影 gx, gy, gz = grav # 判断主体方向 (忽略很小分量) abs_x, abs_y, abs_z = abs(gx), abs(gy), abs(gz) # 标准化 total = abs_x + abs_y + abs_z nx, ny, nz = gx / total, gy / total, gz / total # Z 分量判断上下 if nz > 0.1: z_arrow = "↑" elif nz < -0.1: z_arrow = "↓" else: z_arrow = "·" # X 分量判断前后 if nx > 0.1: x_arrow = "→" elif nx < -0.1: x_arrow = "←" else: x_arrow = "·" # Y 分量判断左右 (正Y=机器左=世界右→所以箭头反向) if ny > 0.1: y_arrow = "←" # 机器左倾 elif ny < -0.1: y_arrow = "→" # 机器右倾 else: y_arrow = "·" body_arrow = f"{x_arrow}{y_arrow}{z_arrow}" return world_arrow, body_arrow def compute_observations_wtw(data, prev_action, last_action, commands, clock_inputs, default_dof_pos_mujoco, obs_scales): """ 计算 Walk-These-Ways 策略的观测向量 (70维) """ obs = np.zeros(NUM_OBS, dtype=np.float32) # 获取四元数 (MuJoCo 格式: x, y, z, w) -> 转换为 (w, x, y, z) quat_mujoco = data.qpos[3:7] # (x, y, z, w) quat = np.concatenate([quat_mujoco[3:4], quat_mujoco[0:3]]) # 1. 重力投影到躯干坐标系 (使用单位重力 [0,0,-1]) projected_gravity = quat_rotate_inverse(data, np.array([0., 0., -1.])) obs[0:3] = projected_gravity # 2. 命令 (已缩放) obs[3:18] = commands[:15] # 3. 相对关节位置 (Mujoco顺序 -> Deploy顺序) current_joint_pos = data.qpos[7:19] current_joint_pos = current_joint_pos[DEPLOY_TO_MUJOCO_MAPPING] default_dof_pos_deploy = default_dof_pos_mujoco[DEPLOY_TO_MUJOCO_MAPPING] dof_pos_rel = (current_joint_pos - default_dof_pos_deploy) * obs_scales['dof_pos'] obs[18:30] = dof_pos_rel # 4. 关节速度 * scale (Mujoco顺序 -> Deploy顺序) joint_vel = data.qvel[6:18] joint_vel = joint_vel[DEPLOY_TO_MUJOCO_MAPPING] obs[30:42] = joint_vel * obs_scales['dof_vel'] # 5. 上一步动作 (clipped) obs[42:54] = np.clip(prev_action, -CLIP_ACTIONS, CLIP_ACTIONS) # 6. 上上步动作 obs[54:66] = np.clip(last_action, -CLIP_ACTIONS, CLIP_ACTIONS) # 7. 时钟输入 obs[66:70] = clock_inputs # 限幅 obs = np.clip(obs, -CLIP_OBSERVATIONS, CLIP_OBSERVATIONS) return obs def compute_commands_scale(): """计算 commands_scale,与 deploy/lcm_agent.py 一致""" obs_scales = { 'lin_vel': 2.0, 'ang_vel': 0.25, 'dof_pos': 1.0, 'dof_vel': 0.05, 'body_height_cmd': 2.0, 'footswing_height_cmd': 0.15, 'body_pitch_cmd': 0.3, 'body_roll_cmd': 0.3, 'stance_width_cmd': 1.0, 'stance_length_cmd': 1.0, 'aux_reward_cmd': 1.0, } commands_scale = np.array([ obs_scales['lin_vel'], obs_scales['lin_vel'], obs_scales['ang_vel'], obs_scales['body_height_cmd'], 1, 1, 1, 1, 1, # gait params (unscaled) obs_scales['footswing_height_cmd'], obs_scales['body_pitch_cmd'], obs_scales['body_roll_cmd'], obs_scales['stance_width_cmd'], obs_scales['stance_length_cmd'], obs_scales['aux_reward_cmd'], 1, 1, 1, 1, 1 # padding ], dtype=np.float32) return commands_scale[:15], obs_scales # ============================================================ # 主程序 # ============================================================ def main(): global current_gait import torch # 1. 加载 MuJoCo 模型 os.chdir(MESH_PATH) with open(XML_PATH, 'r') as f: xml_content = f.read() xml_content = xml_content.replace('meshdir="../meshes/"', f'meshdir="{MESH_PATH}"') xml_content = xml_content.replace('\n=', '\n') # ---- 添加重力箭头 mocap body (橙色小球) ---- # mocap body 会自动在viewer中渲染,无需手动管理geom grav_arrow_body = ''' ''' # 在 之前插入 xml_content = xml_content.replace('', grav_arrow_body + '') model = mujoco.MjModel.from_xml_string(xml_content) data = mujoco.MjData(model) # 验证 mocap body 添加成功 grav_arrow_mocap_id = mujoco.mj_name2id(model, mujoco.mjtObj.mjOBJ_BODY, "grav_arrow") if grav_arrow_mocap_id < 0: print("[WARN] grav_arrow body not found in model!") else: print(f"[INFO] grav_arrow body id: {grav_arrow_mocap_id}, nmocap: {model.nmocap}") # mocap_pos[0] 对应第一个 mocap body(我们添加的 grav_arrow) GRAV_MOCAP_IDX = 0 if model.nmocap < 1: print("[WARN] No mocap bodies in model! Gravity arrow disabled.") print(f"[INFO] MuJoCo Model: {model.nbody} bodies, {model.nq} DoF, {model.nu} actuators") print(f"[INFO] Mujoco关节顺序: {[mujoco.mj_id2name(model, mujoco.mjtObj.mjOBJ_JOINT, i) for i in range(1, 13)]}") print(f"[INFO] Deploy关节顺序: FL, FR, RL, RR (与Mujoco不同)") # 2. 设置摩擦系数 floor_id = mujoco.mj_name2id(model, mujoco.mjtObj.mjOBJ_GEOM, "floor") if floor_id >= 0: model.geom_friction[floor_id] = FLOOR_FRICTION print(f"[INFO] 地面摩擦系数设置为: {FLOOR_FRICTION}") for i in range(model.ngeom): if i != floor_id: model.geom_friction[i] = FRICTION print(f"[INFO] 机器人摩擦系数设置为: {FRICTION}") # 3. 加载 Walk-These-Ways 模型 body_module = torch.jit.load(BODY_MODEL_PATH, map_location='cpu') adapt_module = torch.jit.load(ADAPT_MODEL_PATH, map_location='cpu') body_module.eval() adapt_module.eval() print(f"[INFO] Body model loaded from: {BODY_MODEL_PATH}") print(f"[INFO] Adapt model loaded from: {ADAPT_MODEL_PATH}") print(f"[INFO] 观测维度: {NUM_OBS}, 历史步数: {NUM_OBS_HISTORY}") print(f"[INFO] Action scale: {ACTION_SCALE}, Hip scale reduction: {HIP_SCALE_REDUCTION}") # 4. 计算 commands_scale commands_scale, obs_scales = compute_commands_scale() print(f"[INFO] Commands scale: {commands_scale}") # 5. 初始化观测历史 buffer obs_buffer = np.zeros(OBS_BUFFER_SIZE, dtype=np.float32) # 30 * 70 = 2100 # 6. 初始化机器人姿态 data.qpos[7:19] = DEFAULT_DOF_POS_MUJOCO data.qvel[:] = 0.0 data.qpos[2] = 0.35 # 抬高躯干 mujoco.mj_step(model, data) # ---- 用 MuJoCo 内置函数验证旋转矩阵 ---- quat_mj = data.qpos[3:7].copy() # [x,y,z,w] print(f" [CHECK] MuJoCo qpos[3:7] = {quat_mj}") # MuJoCo's own rotation matrix from quaternion R_mj = np.zeros(9) mujoco.mju_quat2Mat(R_mj, quat_mj) R_mj = R_mj.reshape(3, 3) print(f" [CHECK] MuJoCo mju_quat2Mat R (identity if q=[1,0,0,0]≈id): \n{R_mj.round(4)}") mujoco.mj_step(model, data) # 打印初始化后的姿态确认 quat_mj = data.qpos[3:7] grav_init = quat_rotate_inverse(data, np.array([0., 0., -1.])) R_init = rotation_matrix_from_quat(data) quat_std = np.array([quat_mj[3], quat_mj[0], quat_mj[1], quat_mj[2]]) print(f" [INIT] quat(MuJoCo)={quat_mj} | quat_as_std={quat_std.round(3)} | grav_world→body={grav_init.round(3)} | trunk_z={data.qpos[2]:.3f}") # ---- 3D 可视化: 躯干坐标系 vs 世界坐标系 ---- try: import matplotlib.pyplot as plt from mpl_toolkits.mplot3d import Axes3D R_init = rotation_matrix_from_quat(data) fig = plt.figure(figsize=(6, 6)) ax = fig.add_subplot(111, projection='3d') # 世界坐标系 (黑色) ax.quiver(0, 0, 0, 1.2, 0, 0, color='k', linewidth=1.5, arrow_length_ratio=0.1) ax.quiver(0, 0, 0, 0, 1.2, 0, color='k', linewidth=1.5, arrow_length_ratio=0.1) ax.quiver(0, 0, 0, 0, 0, 1.2, color='k', linewidth=1.5, arrow_length_ratio=0.1) ax.text(1.3, 0, 0, "Xw(前)", fontsize=9) ax.text(0, 1.3, 0, "Yw(左)", fontsize=9) ax.text(0, 0, 1.3, "Zw(上)", fontsize=9) # 躯干坐标系 (彩色) body_x = R_init[:, 0] * 0.8 # R第一列 = body X轴在世界 body_y = R_init[:, 1] * 0.8 # R第二列 = body Y轴在世界 body_z = R_init[:, 2] * 0.8 # R第三列 = body Z轴在世界 ax.quiver(0, 0, 0, *body_x, color='r', linewidth=2, arrow_length_ratio=0.1) ax.quiver(0, 0, 0, *body_y, color='g', linewidth=2, arrow_length_ratio=0.1) ax.quiver(0, 0, 0, *body_z, color='b', linewidth=2, arrow_length_ratio=0.1) ax.text(body_x[0]*1.2, body_x[1]*1.2, body_x[2]*1.2, "Xb(前)", color='r', fontsize=9) ax.text(body_y[0]*1.2, body_y[1]*1.2, body_y[2]*1.2, "Yb(左)", color='g', fontsize=9) ax.text(body_z[0]*1.2, body_z[1]*1.2, body_z[2]*1.2, "Zb(上)", color='b', fontsize=9) # 重力向量 grav_arrow = grav_init * 0.6 ax.quiver(0, 0, 0, *grav_arrow, color='orange', linewidth=2.5, arrow_length_ratio=0.1) ax.text(grav_arrow[0]*1.2, grav_arrow[1]*1.2, grav_arrow[2]*1.2, f"g={grav_init.round(2)}", color='orange', fontsize=9) ax.set_xlim([-1.5, 1.5]); ax.set_ylim([-1.5, 1.5]); ax.set_zlim([-1.5, 1.5]) ax.set_xlabel("X (世界)"); ax.set_ylabel("Y (世界)"); ax.set_zlabel("Z (世界)") ax.set_title("躯干坐标系 (RGB=XYZ轴) vs 世界坐标系 (K) | 橙色=重力投影") plt.tight_layout() plt.savefig("/home/8x54zj-m/unitree_mujoco/body_frame_axes.png", dpi=150) print(f" [INIT] 坐标系可视化已保存: body_frame_axes.png") print(f" [INIT] 旋转矩阵 R (body←world, 列=body轴在world中):\n{R_init.round(3)}") plt.close() except Exception as e: print(f" [WARN] 可视化失败: {e}") # 初始化历史 (填充零) for _ in range(NUM_OBS_HISTORY): dummy_obs = np.zeros(NUM_OBS, dtype=np.float32) obs_buffer = np.concatenate([obs_buffer[NUM_OBS:], dummy_obs]) # 7. 初始化键盘控制 keyboard_reader = KeyboardReader() keyboard_reader.init() print("[INFO] 键盘控制已启用!") print(" W/S: 前进/后退 (max 1.0 m/s)") print(" A/D: 左转/右转 (max 5.0 rad/s)") print(" Q/E: 侧向左移/右移") print(" R/F: 抬腿高度 高/低") print(" U/J: 身体前倾/后仰") print(" I/K: 身体右倾/左倾") print(" 1: Trot (小跑) 2: Pace (踱步)") print(" 3: Bound (奔跑) 4: Pronk (跳跃)") print(" 空格: 停止") print(" ESC: 退出") print(f"[INFO] 当前步态: {GAIT_PRESETS[current_gait]['name']} - {GAIT_PRESETS[current_gait]['description']}") # 8. 启动交互式查看器 import mujoco.viewer as mv view = mv.launch_passive(model, data) print("[INFO] 交互式查看器已启动!") # 9. 主循环 step_count = 0 last_inference_time = time.time() inference_interval = 0.02 # 50Hz # 默认命令 x_vel_cmd = 0.0 y_vel_cmd = 0.0 yaw_vel_cmd = 0.0 body_height_cmd = 0.0 footswing_height_cmd = 0.15 body_pitch_cmd = 0.0 body_roll_cmd = 0.0 gait_frequency_cmd = 3.0 gait_phase_cmd = GAIT_PRESETS[current_gait]['phase'] gait_offset_cmd = GAIT_PRESETS[current_gait]['offset'] gait_bound_cmd = GAIT_PRESETS[current_gait]['bound'] gait_duration_cmd = GAIT_PRESETS[current_gait]['duration'] prev_action = np.zeros(12, dtype=np.float32) last_action = np.zeros(12, dtype=np.float32) gait_indices = 0.0 clock_inputs = np.zeros(4, dtype=np.float32) print("[INFO] 开始 RL 策略推理...") while view.is_running() and not g_exit_requested: current_time = time.time() # 空格: 停止 if keyboard_reader.is_key_pressed(' '): x_vel_cmd = 0.0 y_vel_cmd = 0.0 yaw_vel_cmd = 0.0 # 步态切换 gait_keys = {'1': 'trot', '2': 'pace', '3': 'bound', '4': 'pronk'} for key, gait_name in gait_keys.items(): if keyboard_reader.is_key_pressed(key): if current_gait != gait_name: current_gait = gait_name gait_phase_cmd = GAIT_PRESETS[gait_name]['phase'] gait_offset_cmd = GAIT_PRESETS[gait_name]['offset'] gait_bound_cmd = GAIT_PRESETS[gait_name]['bound'] gait_duration_cmd = GAIT_PRESETS[gait_name]['duration'] print(f"[INFO] 切换步态: {GAIT_PRESETS[gait_name]['name']} - {GAIT_PRESETS[gait_name]['description']}") # 连续动作 if keyboard_reader.is_key_held('w'): x_vel_cmd = MAX_LIN_VEL elif keyboard_reader.is_key_held('s'): x_vel_cmd = -MAX_LIN_VEL else: x_vel_cmd = 0.0 if keyboard_reader.is_key_held('q'): y_vel_cmd = MAX_LIN_VEL elif keyboard_reader.is_key_held('e'): y_vel_cmd = -MAX_LIN_VEL else: y_vel_cmd = 0.0 if keyboard_reader.is_key_held('a'): yaw_vel_cmd = MAX_ANG_VEL elif keyboard_reader.is_key_held('d'): yaw_vel_cmd = -MAX_ANG_VEL else: yaw_vel_cmd = 0.0 # 抬腿高度 if keyboard_reader.is_key_held('r'): footswing_height_cmd = min(0.35, footswing_height_cmd + 0.005) elif keyboard_reader.is_key_held('f'): footswing_height_cmd = max(0.03, footswing_height_cmd - 0.005) # 身体前后倾斜 if keyboard_reader.is_key_held('u'): body_pitch_cmd = min(0.4, body_pitch_cmd + 0.01) elif keyboard_reader.is_key_held('j'): body_pitch_cmd = max(-0.4, body_pitch_cmd - 0.01) # 身体左右倾斜 if keyboard_reader.is_key_held('i'): body_roll_cmd = min(0.0, body_roll_cmd + 0.01) elif keyboard_reader.is_key_held('k'): body_roll_cmd = max(0.0, body_roll_cmd - 0.01) # ESC: 退出 if keyboard_reader.is_key_pressed('escape'): print("[INFO] ESC pressed, exiting...") break # 50Hz 推理 if current_time - last_inference_time >= inference_interval: # 构建原始命令 (15维) raw_commands = np.zeros(15, dtype=np.float32) raw_commands[0] = x_vel_cmd raw_commands[1] = y_vel_cmd raw_commands[2] = yaw_vel_cmd raw_commands[3] = body_height_cmd raw_commands[4] = gait_frequency_cmd raw_commands[5] = gait_phase_cmd raw_commands[6] = gait_offset_cmd raw_commands[7] = gait_bound_cmd raw_commands[8] = gait_duration_cmd raw_commands[9] = footswing_height_cmd raw_commands[10] = body_pitch_cmd raw_commands[11] = body_roll_cmd raw_commands[12] = 0.25 # stance_width raw_commands[13] = 0.4 # stance_length # 应用 commands_scale commands = raw_commands * commands_scale # 更新 gait indices (每 policy step = 4 * sim_dt = 4 * 0.005 = 0.02) gait_indices += 0.02 * gait_frequency_cmd if gait_indices > 1.0: gait_indices -= 1.0 # 计算 clock_inputs phase = gait_phase_cmd offset = gait_offset_cmd bound = gait_bound_cmd foot_indices = [ gait_indices + phase + offset + bound, # FL gait_indices + offset, # FR gait_indices + bound, # RL gait_indices + phase # RR ] clock_inputs[0] = np.sin(2 * np.pi * foot_indices[0]) clock_inputs[1] = np.sin(2 * np.pi * foot_indices[1]) clock_inputs[2] = np.sin(2 * np.pi * foot_indices[2]) clock_inputs[3] = np.sin(2 * np.pi * foot_indices[3]) # 计算当前步观测 obs = compute_observations_wtw( data, prev_action, last_action, commands, clock_inputs, DEFAULT_DOF_POS_MUJOCO, obs_scales ) # 更新观测历史 buffer obs_buffer = np.concatenate([obs_buffer[NUM_OBS:], obs]) # 准备模型输入 obs_buffer_tensor = torch.from_numpy(obs_buffer).float().unsqueeze(0) obs_tensor = torch.from_numpy(obs).float().unsqueeze(0) # 推理 with torch.inference_mode(): latent = adapt_module(obs_buffer_tensor) combined_input = torch.cat([obs_buffer_tensor, latent], dim=1) action = body_module(combined_input).numpy().flatten() # 动作后处理 action = np.clip(action, -CLIP_ACTIONS, CLIP_ACTIONS) # 保存动作历史 last_action = prev_action.copy() prev_action = action.copy() last_inference_time = current_time # ---- PD 控制 ---- action_scaled = prev_action * ACTION_SCALE # hip关节额外缩放 hip_indices = [0, 3, 6, 9] for i in hip_indices: action_scaled[i] *= HIP_SCALE_REDUCTION joint_targets_mujoco = action_scaled[DEPLOY_TO_MUJOCO_MAPPING] + DEFAULT_DOF_POS_MUJOCO current_pos = data.qpos[7:19] current_vel = data.qvel[6:18] torque = KP * (joint_targets_mujoco - current_pos) - KD * current_vel data.ctrl[:] = torque mujoco.mj_step(model, data) # grav_proj: 世界重力 [0,0,-1] 变换到躯干坐标系 grav_proj = quat_rotate_inverse(data, np.array([0., 0., -1.])) # ---- 重力箭头可视化: 橙色小球始终指向世界下方 ---- torso_pos = data.xpos[1] # body 1 = trunk arrow_pos = torso_pos + np.array([0., 0., -1.]) * 0.15 # ---- 画橙色小球: 用 mocap body 更新位置 ---- if grav_arrow_mocap_id >= 0: data.mocap_pos[GRAV_MOCAP_IDX] = arrow_pos.astype(np.float64) view.sync() step_count += 1 if step_count % 100 == 0: trunk_z = data.qpos[2] lin_vel = np.linalg.norm(data.qvel[0:3]) quat_mj = data.qpos[3:7] quat = np.concatenate([quat_mj[3:4], quat_mj[0:3]]) grav_proj = quat_rotate_inverse(data, np.array([0., 0., -1.])) quat_raw = data.qpos[3:7] quat_mju = np.array([quat_raw[3], quat_raw[0], quat_raw[1], quat_raw[2]], dtype=np.float64) R_mju = np.zeros(9, dtype=np.float64) mujoco.mju_quat2Mat(R_mju, quat_mju) R = R_mju.reshape(3, 3) world_a, body_a = grav_to_arrow(grav_proj) gait_short = {'trot': 'TROT', 'pace': 'PACE', 'bound': 'BOUND', 'pronk': 'PRONK'} # R 的三列 = body X/Y/Z 在世界坐标系中的方向 print(f" Step {step_count}: quat={quat_raw.round(3)} grav={grav_proj.round(2)}{body_a} | " f"R=[{R[0,:].round(2)}, {R[1,:].round(2)}, {R[2,:].round(2)}] | " f"trunk_z={trunk_z:.3f}m, vel={lin_vel:.3f}m/s") keyboard_reader.restore() view.close() if __name__ == "__main__": main()