v1.0.3; fix last_last_action reset, resample_command befor compute reward bugs; add self collisions
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@@ -151,7 +151,7 @@ class GO2Cfg(LeggedRobotCfg):
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foot_name = "foot"
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penalize_contacts_on = ["thigh", "calf"]
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terminate_after_contacts_on = ["base"]
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self_collisions = 1 # 1 to disable, 0 to enable...bitwise filter
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self_collisions = 0 # 1 to disable, 0 to enable...bitwise filter
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class rewards(LeggedRobotCfg.rewards):
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soft_dof_pos_limit = 0.9
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@@ -146,7 +146,7 @@ class GO2Cfg(LeggedRobotCfg):
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'heading': [-1.57, 1.57], # min max [rad]
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}, { # list for command range curriculums at specific training iterations
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'iter': 40000, # training iteration at which the command ranges are updated
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'lin_vel_x': [-2.0, 4.2], # min max [m/s]
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'lin_vel_x': [-2.0, 4.5], # min max [m/s]
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'lin_vel_y': [-0.5, 0.5], # min max [m/s]
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'ang_vel_yaw': [-1.0, 1.0], # min max [rad/s]
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'heading': [-1.57, 1.57], # min max [rad]
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@@ -181,7 +181,7 @@ class GO2Cfg(LeggedRobotCfg):
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foot_name = "foot"
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penalize_contacts_on = ["thigh", "calf"]
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terminate_after_contacts_on = ["base"]
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self_collisions = 1 # 1 to disable, 0 to enable...bitwise filter
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self_collisions = 0 # 1 to disable, 0 to enable...bitwise filter
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class rewards(LeggedRobotCfg.rewards):
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soft_dof_pos_limit = 0.9
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@@ -165,7 +165,7 @@ class GO2Cfg(LeggedRobotCfg):
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foot_name = "foot"
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penalize_contacts_on = ["thigh", "calf"]
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terminate_after_contacts_on = ["base"]
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self_collisions = 1 # 1 to disable, 0 to enable...bitwise filter
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self_collisions = 0 # 1 to disable, 0 to enable...bitwise filter
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class rewards(LeggedRobotCfg.rewards):
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soft_dof_pos_limit = 0.9
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@@ -165,7 +165,7 @@ class GO2Cfg(LeggedRobotCfg):
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foot_name = "foot"
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penalize_contacts_on = ["thigh", "calf"]
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terminate_after_contacts_on = ["base"]
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self_collisions = 1 # 1 to disable, 0 to enable...bitwise filter
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self_collisions = 0 # 1 to disable, 0 to enable...bitwise filter
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class rewards(LeggedRobotCfg.rewards):
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soft_dof_pos_limit = 0.9
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