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31
legged_gym/LICENSE
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31
legged_gym/LICENSE
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Copyright (c) 2021, ETH Zurich, Nikita Rudin
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Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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3. Neither the name of the copyright holder nor the names of its contributors
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may be used to endorse or promote products derived from this software without
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specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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See licenses/assets for license information for assets included in this repository.
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See licenses/dependencies for license information of dependencies of this package.
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4
legged_gym/__init__.py
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4
legged_gym/__init__.py
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import os
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LEGGED_GYM_ROOT_DIR = os.path.dirname(os.path.dirname(os.path.realpath(__file__)))
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LEGGED_GYM_ENVS_DIR = os.path.join(LEGGED_GYM_ROOT_DIR, 'legged_gym', 'envs')
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11
legged_gym/envs/__init__.py
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11
legged_gym/envs/__init__.py
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from legged_gym import LEGGED_GYM_ROOT_DIR, LEGGED_GYM_ENVS_DIR
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from legged_gym.envs.go2.go2_env import Go2Robot
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from legged_gym.envs.go2.go2_config import GO2Cfg, GO2CfgPPO, GO2CfgCTS, GO2CfgMoECTS
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from .base.legged_robot import LeggedRobot
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from legged_gym.utils.task_registry import task_registry
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task_registry.register( "go2", Go2Robot, GO2Cfg(), GO2CfgPPO())
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task_registry.register( "go2_cts", Go2Robot, GO2Cfg(), GO2CfgCTS())
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task_registry.register( "go2_moe_cts", Go2Robot, GO2Cfg(), GO2CfgMoECTS())
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25
legged_gym/envs/base/base_config.py
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25
legged_gym/envs/base/base_config.py
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import inspect
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class BaseConfig:
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def __init__(self) -> None:
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""" Initializes all member classes recursively. Ignores all namse starting with '__' (buit-in methods)."""
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self.init_member_classes(self)
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@staticmethod
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def init_member_classes(obj):
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# iterate over all attributes names
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for key in dir(obj):
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# disregard builtin attributes
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# if key.startswith("__"):
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if key=="__class__":
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continue
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# get the corresponding attribute object
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var = getattr(obj, key)
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# check if it the attribute is a class
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if inspect.isclass(var):
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# instantate the class
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i_var = var()
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# set the attribute to the instance instead of the type
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setattr(obj, key, i_var)
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# recursively init members of the attribute
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BaseConfig.init_member_classes(i_var)
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115
legged_gym/envs/base/base_task.py
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115
legged_gym/envs/base/base_task.py
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import sys
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from isaacgym import gymapi
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from isaacgym import gymutil
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import numpy as np
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import torch
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# Base class for RL tasks
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class BaseTask():
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def __init__(self, cfg, sim_params, physics_engine, sim_device, headless):
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self.gym = gymapi.acquire_gym()
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self.sim_params = sim_params
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self.physics_engine = physics_engine
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self.sim_device = sim_device
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sim_device_type, self.sim_device_id = gymutil.parse_device_str(self.sim_device)
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self.headless = headless
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# env device is GPU only if sim is on GPU and use_gpu_pipeline=True, otherwise returned tensors are copied to CPU by physX.
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if sim_device_type=='cuda' and sim_params.use_gpu_pipeline:
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self.device = self.sim_device
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else:
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self.device = 'cpu'
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# graphics device for rendering, -1 for no rendering
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self.graphics_device_id = self.sim_device_id
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if self.headless == True:
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self.graphics_device_id = -1
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self.num_envs = cfg.env.num_envs
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self.num_obs = cfg.env.num_observations
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self.num_privileged_obs = cfg.env.num_privileged_obs
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self.num_actions = cfg.env.num_actions
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# optimization flags for pytorch JIT
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torch._C._jit_set_profiling_mode(False)
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torch._C._jit_set_profiling_executor(False)
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# allocate buffers
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self.obs_buf = torch.zeros(self.num_envs, self.num_obs, device=self.device, dtype=torch.float)
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self.rew_buf = torch.zeros(self.num_envs, device=self.device, dtype=torch.float)
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self.reset_buf = torch.ones(self.num_envs, device=self.device, dtype=torch.long)
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self.episode_length_buf = torch.zeros(self.num_envs, device=self.device, dtype=torch.long)
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self.time_out_buf = torch.zeros(self.num_envs, device=self.device, dtype=torch.bool)
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if self.num_privileged_obs is not None:
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self.privileged_obs_buf = torch.zeros(self.num_envs, self.num_privileged_obs, device=self.device, dtype=torch.float)
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else:
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self.privileged_obs_buf = None
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# self.num_privileged_obs = self.num_obs
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self.extras = {}
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# create envs, sim and viewer
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self.create_sim()
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self.gym.prepare_sim(self.sim)
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# todo: read from config
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self.enable_viewer_sync = True
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self.viewer = None
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# if running with a viewer, set up keyboard shortcuts and camera
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if self.headless == False:
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# subscribe to keyboard shortcuts
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self.viewer = self.gym.create_viewer(
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self.sim, gymapi.CameraProperties())
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self.gym.subscribe_viewer_keyboard_event(
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self.viewer, gymapi.KEY_ESCAPE, "QUIT")
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self.gym.subscribe_viewer_keyboard_event(
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self.viewer, gymapi.KEY_V, "toggle_viewer_sync")
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def get_observations(self):
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return self.obs_buf
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def get_privileged_observations(self):
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return self.privileged_obs_buf
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def reset_idx(self, env_ids):
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"""Reset selected robots"""
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raise NotImplementedError
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def reset(self):
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""" Reset all robots"""
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self.reset_idx(torch.arange(self.num_envs, device=self.device))
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obs, privileged_obs, _, _, _ = self.step(torch.zeros(self.num_envs, self.num_actions, device=self.device, requires_grad=False))
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return obs, privileged_obs
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def step(self, actions):
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raise NotImplementedError
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def render(self, sync_frame_time=True):
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if self.viewer:
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# check for window closed
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if self.gym.query_viewer_has_closed(self.viewer):
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sys.exit()
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# check for keyboard events
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for evt in self.gym.query_viewer_action_events(self.viewer):
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if evt.action == "QUIT" and evt.value > 0:
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sys.exit()
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elif evt.action == "toggle_viewer_sync" and evt.value > 0:
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self.enable_viewer_sync = not self.enable_viewer_sync
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# fetch results
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if self.device != 'cpu':
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self.gym.fetch_results(self.sim, True)
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# step graphics
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if self.enable_viewer_sync:
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self.gym.step_graphics(self.sim)
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self.gym.draw_viewer(self.viewer, self.sim, True)
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if sync_frame_time:
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self.gym.sync_frame_time(self.sim)
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else:
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self.gym.poll_viewer_events(self.viewer)
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1409
legged_gym/envs/base/legged_robot.py
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1409
legged_gym/envs/base/legged_robot.py
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File diff suppressed because it is too large
Load Diff
361
legged_gym/envs/base/legged_robot_config.py
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361
legged_gym/envs/base/legged_robot_config.py
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import math
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from .base_config import BaseConfig
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class LeggedRobotCfg(BaseConfig):
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class env:
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num_envs = 4096
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num_observations = 48
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num_privileged_obs = None # if not None a priviledge_obs_buf will be returned by step() (critic obs for assymetric training). None is returned otherwise
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num_actions = 12
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env_spacing = 3. # not used with heightfields/trimeshes
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send_timeouts = True # send time out information to the algorithm
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episode_length_s = 20 # episode length in seconds
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test = False
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class terrain:
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mesh_type = 'trimesh' # none, plane, heightfield or trimesh
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horizontal_scale = 0.1 # [m]
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vertical_scale = 0.005 # [m]
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border_size = 25 # [m]
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curriculum = True
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static_friction = 1.0
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dynamic_friction = 1.0
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restitution = 0.
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# rough terrain only:
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measure_heights = True
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measured_points_x = [-0.8, -0.7, -0.6, -0.5, -0.4, -0.3, -0.2, -0.1, 0., 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8] # 1mx1.6m rectangle (without center line)
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measured_points_y = [-0.5, -0.4, -0.3, -0.2, -0.1, 0., 0.1, 0.2, 0.3, 0.4, 0.5]
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selected = False # select a unique terrain type and pass all arguments
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terrain_kwargs = None # Dict of arguments for selected terrain
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max_init_terrain_level = 5 # starting curriculum state
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terrain_length = 8.
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terrain_width = 8.
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num_rows= 10 # number of terrain rows (levels)
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num_cols = 20 # number of terrain cols (types)
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terrain_spacing = 0.5 # spacing between different terrain types [m]
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# [wave, slope, rough slope, stairs down, stairs up, obstacles, stepping stones, gap, flat]
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terrain_proportions = [0.1, 0.1, 0.1, 0.2, 0.2, 0.1, 0.1, 0.1, 0.0]
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# trimesh only:
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slope_treshold = 0.75 # slopes above this threshold will be corrected to vertical surfaces
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class commands:
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curriculum = False
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max_curriculum = 1.
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num_commands = 4 # default: lin_vel_x, lin_vel_y, ang_vel_yaw, heading (in heading mode ang_vel_yaw is recomputed from heading error)
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resampling_time = 10. # time before command are changed[s]
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heading_command = False # if true: compute ang vel command from heading error
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zero_command_curriculum = None
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# start training with zero commands and then gradually increase zero command probability
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# eg. {'start_iter': 0, 'end_iter': 1500, 'start_value': 0.0, 'end_value': 0.1}
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limit_ang_vel_at_zero_command_prob = 0.0 # probability of add limiting angular velocity commands when zero command is sampled
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limit_vel_prob = 0.0 # probability of limiting linear velocity command
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limit_vel_invert_when_continuous = True # invert the limit logic when using continuous sample limit velocity commands
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limit_vel = {"lin_vel_x": [-1, 1], "lin_vel_y": [-1, 1], "ang_vel_yaw": [-1, 0, 1]} # sample vel commands from min [-1] or zero [0] or max [1] range only
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stop_heading_at_limit = True # stop heading updates when vel is limited
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command_range_curriculum = [] # list for command range curriculums at specific training iterations
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# eg: [{
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# 'iter': 20000, # training iteration at which the command ranges are updated
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# 'lin_vel_x': [-1.0, 1.0], # min max [m/s]
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# 'lin_vel_y': [-1.0, 1.0], # min max [m/s]
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# 'ang_vel_yaw': [-2.0, 2.0], # min max [rad/s]
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# 'heading': [-1.57, 1.57], # min max [rad]
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# }]
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turn_over_zero_time = { # if turn_over is true, time robot must be stable before sampling new commands after a turn over
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"backflip": 5.0,
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"sideflip": 3.0,
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}
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# [wave, slope, rough slope, stairs up, stairs down, obstacles, stepping stones, gap, flat]
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terrain_max_command_ranges = [
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{'lin_vel_x': [-1.5, 1.5], 'lin_vel_y': [-1.5, 1.5], 'ang_vel_yaw': [-1.5, 1.5], 'heading': [-1.57, 1.57]}, # wave
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{'lin_vel_x': [-1.5, 1.5], 'lin_vel_y': [-1.5, 1.5], 'ang_vel_yaw': [-1.5, 1.5], 'heading': [-1.57, 1.57]}, # slope
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{'lin_vel_x': [-1.5, 1.5], 'lin_vel_y': [-1.5, 1.5], 'ang_vel_yaw': [-1.5, 1.5], 'heading': [-1.57, 1.57]}, # rough slope
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{'lin_vel_x': [-1.0, 1.0], 'lin_vel_y': [-1.0, 1.0], 'ang_vel_yaw': [-1.5, 1.5], 'heading': [-1.57, 1.57]}, # stairs up
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{'lin_vel_x': [-1.0, 1.0], 'lin_vel_y': [-1.0, 1.0], 'ang_vel_yaw': [-1.5, 1.5], 'heading': [-1.57, 1.57]}, # stairs down
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{'lin_vel_x': [-1.0, 1.0], 'lin_vel_y': [-1.0, 1.0], 'ang_vel_yaw': [-1.5, 1.5], 'heading': [-1.57, 1.57]}, # obstacles
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{'lin_vel_x': [-1.0, 1.0], 'lin_vel_y': [-1.0, 1.0], 'ang_vel_yaw': [-1.5, 1.5], 'heading': [-1.57, 1.57]}, # stepping stones
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{'lin_vel_x': [-1.0, 1.0], 'lin_vel_y': [-1.0, 1.0], 'ang_vel_yaw': [-1.5, 1.5], 'heading': [-1.57, 1.57]}, # gap
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{'lin_vel_x': [-2.0, 2.0], 'lin_vel_y': [-1.5, 1.5], 'ang_vel_yaw': [-1.5, 1.5], 'heading': [-1.57, 1.57]}, # flat
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]
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class ranges:
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lin_vel_x = [-1.0, 1.0] # min max [m/s]
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lin_vel_y = [-0.5, 0.5] # min max [m/s]
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ang_vel_yaw = [-1, 1] # min max [rad/s]
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heading = [-3.14, 3.14]
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class init_state:
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pos = [0.0, 0.0, 1.] # x,y,z [m]
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rot = [0.0, 0.0, 0.0, 1.0] # x,y,z,w [quat]
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lin_vel = [0.0, 0.0, 0.0] # x,y,z [m/s]
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ang_vel = [0.0, 0.0, 0.0] # x,y,z [rad/s]
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default_joint_angles = { # target angles when action = 0.0
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"joint_a": 0.,
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"joint_b": 0.}
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turn_over = False # if true, initialize the robot in a flipped over position
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turn_over_proportions = [0.0, 0.2, 0.8] # proportions for backflip, sideflip, no flip
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turn_over_init_heights = { # initial heights range for each flip type
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'backflip': [0.10, 0.15],
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'sideflip': [0.16, 0.21],
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}
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class control:
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control_type = 'P' # P: position, V: velocity, T: torques
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# PD Drive parameters:
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stiffness = {'joint_a': 10.0, 'joint_b': 15.} # [N*m/rad]
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damping = {'joint_a': 1.0, 'joint_b': 1.5} # [N*m*s/rad]
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||||
# action scale: target angle = actionScale * action + defaultAngle
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action_scale = 0.5
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||||
# decimation: Number of control action updates @ sim DT per policy DT
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decimation = 4
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class asset:
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||||
file = ""
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||||
name = "legged_robot" # actor name
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foot_name = "None" # name of the feet bodies, used to index body state and contact force tensors
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penalize_contacts_on = []
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terminate_after_contacts_on = []
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||||
disable_gravity = False
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||||
collapse_fixed_joints = True # merge bodies connected by fixed joints. Specific fixed joints can be kept by adding " <... dont_collapse="true">
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||||
fix_base_link = False # fixe the base of the robot
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||||
default_dof_drive_mode = 3 # see GymDofDriveModeFlags (0 is none, 1 is pos tgt, 2 is vel tgt, 3 effort)
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self_collisions = 0 # 1 to disable, 0 to enable...bitwise filter
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||||
replace_cylinder_with_capsule = True # replace collision cylinders with capsules, leads to faster/more stable simulation
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||||
flip_visual_attachments = True # Some .obj meshes must be flipped from y-up to z-up
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||||
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||||
density = 0.001
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||||
angular_damping = 0.
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||||
linear_damping = 0.
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||||
max_angular_velocity = 1000.
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||||
max_linear_velocity = 1000.
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||||
armature = 0.
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||||
thickness = 0.01
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||||
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||||
class domain_rand:
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||||
### Robot properties ###
|
||||
robot_properties_update = None
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||||
# eg: {'start_iter': 5000, 'interval': 5000}
|
||||
|
||||
randomize_friction = True
|
||||
friction_range = [0.2, 1.25]
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||||
|
||||
randomize_base_mass = True
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||||
added_mass_range = [-1., 1.]
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||||
|
||||
randomize_link_mass = True
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||||
multiplied_link_mass_range = [0.9, 1.1]
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||||
|
||||
randomize_base_com = True
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||||
added_base_com_range = [-0.03, 0.03]
|
||||
|
||||
randomize_restitution = False # restitution to robot links (Robot init)
|
||||
restitution_range = [0.0, 0.2]
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||||
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||||
### Environment reset ###
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||||
randomize_pd_gains = True
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||||
stiffness_multiplier_range = [0.9, 1.1]
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||||
damping_multiplier_range = [0.9, 1.1]
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||||
|
||||
randomize_motor_zero_offset = True
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||||
motor_zero_offset_range = [-0.035, 0.035]
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||||
|
||||
randomize_motor_strength = False # (Env reset)
|
||||
motor_strength_range = [0.8, 1.2]
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||||
|
||||
### Environment step ###
|
||||
push_robots = True
|
||||
push_interval_s = 4
|
||||
max_push_vel_xy = 0.4
|
||||
max_push_ang_vel = 0.6
|
||||
|
||||
randomize_action_delay = False # use last_action with 0~20 ms delay, 4 decimation
|
||||
|
||||
class rewards:
|
||||
class scales:
|
||||
termination = -0.0
|
||||
tracking_lin_vel = 1.0
|
||||
tracking_ang_vel = 0.5
|
||||
lin_vel_z = -2.0
|
||||
ang_vel_xy = -0.05
|
||||
orientation = -0.
|
||||
torques = -0.00001
|
||||
dof_vel = -0.
|
||||
dof_acc = -2.5e-7
|
||||
base_height = -0.
|
||||
feet_air_time = 1.0
|
||||
collision = -1.
|
||||
feet_stumble = -0.0
|
||||
action_rate = -0.01
|
||||
stand_still = -0.
|
||||
|
||||
class turn_over_scales:
|
||||
upright = 1.0
|
||||
|
||||
only_positive_rewards = True # if true negative total rewards are clipped at zero (avoids early termination problems)
|
||||
tracking_sigma = 0.25 # tracking reward = exp(-error^2/sigma)
|
||||
soft_dof_pos_limit = 1. # percentage of urdf limits, values above this limit are penalized
|
||||
soft_dof_vel_limit = 1.
|
||||
soft_torque_limit = 1.
|
||||
base_height_target = 1.
|
||||
max_contact_force = 100. # forces above this value are penalized
|
||||
curriculum_rewards = None # reward names to apply curriculum scaling to, List[dict]
|
||||
# eg: [{'reward_name': 'lin_vel_z', 'start_iter': 0, 'end_iter': 1500, 'start_value': 1.0, 'end_value': 0.0}]
|
||||
dynamic_sigma = None # linear interpolation of sigma based on command velocity, **Must start terrain curriculum first**
|
||||
# eg: {
|
||||
# "min_vel": 0.5, # min abs velocity to have default sigma
|
||||
# "max_vel": 1.0, # max abs velocity to have max sigma
|
||||
# # wave, slope, rough_slope, stairs up, stairs down, obstacles, stepping_stones, gap, flat]
|
||||
# "max_sigma": [1/3, 1/4, 1/4, 1/2.7, 1/2.7, 1/2, 1, 1, 1/4]
|
||||
# }
|
||||
turn_over_roll_threshold = math.pi / 4 # threshold on roll to use turn over rewards
|
||||
min_legs_distance = 0.1 # min distance between legs to not be considered stumbling
|
||||
|
||||
class normalization:
|
||||
class obs_scales:
|
||||
lin_vel = 2.0
|
||||
ang_vel = 0.25
|
||||
dof_pos = 1.0
|
||||
dof_vel = 0.05
|
||||
height_measurements = 2.5
|
||||
clip_observations = 100.
|
||||
clip_actions = 100.
|
||||
|
||||
class noise:
|
||||
add_noise = True
|
||||
noise_level = 1.0 # scales other values
|
||||
class noise_scales:
|
||||
dof_pos = 0.01
|
||||
dof_vel = 1.5
|
||||
lin_vel = 0.1
|
||||
ang_vel = 0.2
|
||||
gravity = 0.05
|
||||
height_measurements = 0.1
|
||||
|
||||
# viewer camera:
|
||||
class viewer:
|
||||
ref_env = 0
|
||||
pos = [10, 0, 6] # [m]
|
||||
lookat = [11., 5, 3.] # [m]
|
||||
|
||||
class sim:
|
||||
dt = 0.005
|
||||
substeps = 1
|
||||
gravity = [0., 0. ,-9.81] # [m/s^2]
|
||||
up_axis = 1 # 0 is y, 1 is z
|
||||
|
||||
class physx:
|
||||
num_threads = 10
|
||||
solver_type = 1 # 0: pgs, 1: tgs
|
||||
num_position_iterations = 4
|
||||
num_velocity_iterations = 0
|
||||
contact_offset = 0.01 # [m]
|
||||
rest_offset = 0.0 # [m]
|
||||
bounce_threshold_velocity = 0.5 #0.5 [m/s]
|
||||
max_depenetration_velocity = 1.0
|
||||
max_gpu_contact_pairs = 2**23 #2**24 -> needed for 8000 envs and more
|
||||
default_buffer_size_multiplier = 5
|
||||
contact_collection = 2 # 0: never, 1: last sub-step, 2: all sub-steps (default=2)
|
||||
|
||||
class LeggedRobotCfgPPO(BaseConfig):
|
||||
seed = 1
|
||||
runner_class_name = 'OnPolicyRunner'
|
||||
class policy:
|
||||
init_noise_std = 1.0
|
||||
actor_hidden_dims = [512, 256, 128]
|
||||
critic_hidden_dims = [512, 256, 128]
|
||||
activation = 'elu' # can be elu, relu, selu, crelu, lrelu, tanh, sigmoid
|
||||
# only for 'ActorCriticRecurrent':
|
||||
# rnn_type = 'lstm'
|
||||
# rnn_hidden_size = 512
|
||||
# rnn_num_layers = 1
|
||||
|
||||
class algorithm:
|
||||
# training params
|
||||
value_loss_coef = 1.0
|
||||
use_clipped_value_loss = True
|
||||
clip_param = 0.2
|
||||
entropy_coef = 0.01
|
||||
num_learning_epochs = 5
|
||||
num_mini_batches = 4 # mini batch size = num_envs*nsteps / nminibatches
|
||||
learning_rate = 1.e-3 #5.e-4
|
||||
schedule = 'adaptive' # could be adaptive, fixed
|
||||
gamma = 0.99
|
||||
lam = 0.95
|
||||
desired_kl = 0.01
|
||||
max_grad_norm = 1.
|
||||
|
||||
class runner:
|
||||
policy_class_name = 'ActorCritic'
|
||||
algorithm_class_name = 'PPO'
|
||||
num_steps_per_env = 24 # per iteration
|
||||
max_iterations = 1500 # number of policy updates
|
||||
|
||||
# logging
|
||||
save_interval = 50 # check for potential saves every this many iterations
|
||||
experiment_name = 'test'
|
||||
run_name = ''
|
||||
# load and resume
|
||||
resume = False
|
||||
load_run = -1 # -1 = last run
|
||||
checkpoint = -1 # -1 = last saved model
|
||||
resume_path = None # updated from load_run and chkpt
|
||||
|
||||
class LeggedRobotCfgCTS(BaseConfig):
|
||||
seed = 0
|
||||
runner_class_name = "OnPolicyRunnerCTS"
|
||||
history_length = 5
|
||||
class policy:
|
||||
init_noise_std = 1.0
|
||||
actor_hidden_dims = [512, 256, 128]
|
||||
critic_hidden_dims = [512, 256, 128]
|
||||
teacher_encoder_hidden_dims = [512, 256]
|
||||
student_encoder_hidden_dims = [512, 256]
|
||||
activation = 'elu' # can be elu, relu, selu, crelu, lrelu, tanh, sigmoid
|
||||
latent_dim = 32
|
||||
norm_type = 'l2norm' # normalization type for encoders: l2norm, simnorm
|
||||
|
||||
class algorithm:
|
||||
# training params
|
||||
value_loss_coef = 1.0
|
||||
use_clipped_value_loss = True
|
||||
clip_param = 0.2
|
||||
entropy_coef = 0.01
|
||||
num_learning_epochs = 5
|
||||
num_mini_batches = 4 # mini batch size = num_envs*nsteps / nminibatches
|
||||
learning_rate = 1.e-3 #5.e-4
|
||||
student_encoder_learning_rate = 1e-3
|
||||
schedule = 'adaptive' # could be adaptive, fixed
|
||||
gamma = 0.99
|
||||
lam = 0.95
|
||||
desired_kl = 0.01
|
||||
max_grad_norm = 1.
|
||||
teacher_env_ratio = 0.75 # percentage of envs assigned to teacher
|
||||
# teacher_env_ratio = 1.00 # percentage of envs assigned to teacher
|
||||
|
||||
class runner:
|
||||
policy_class_name = 'ActorCriticCTS'
|
||||
algorithm_class_name = 'CTS'
|
||||
num_steps_per_env = 24 # per iteration
|
||||
max_iterations = 1500 # number of policy updates
|
||||
|
||||
# logging
|
||||
save_interval = 50 # check for potential saves every this many iterations
|
||||
experiment_name = 'test'
|
||||
run_name = ''
|
||||
# load and resume
|
||||
resume = False
|
||||
load_run = -1 # -1 = last run
|
||||
checkpoint = -1 # -1 = last saved model
|
||||
resume_path = None # updated from load_run and chkpt
|
||||
|
||||
class LeggedRobotCfgMoECTS(LeggedRobotCfgCTS):
|
||||
class policy(LeggedRobotCfgCTS.policy):
|
||||
obs_no_goal_mask = None # mask for observation without goal inputs
|
||||
student_expert_num = 8 # number of experts in the student model
|
||||
|
||||
class algorithm(LeggedRobotCfgCTS.algorithm):
|
||||
load_balance_coef = 0.01 # coefficient for load balance loss
|
||||
|
||||
class runner(LeggedRobotCfgCTS.runner):
|
||||
policy_class_name = 'ActorCriticMoECTS'
|
||||
algorithm_class_name = 'MoECTS'
|
||||
266
legged_gym/envs/go2/go2_config.py
Normal file
266
legged_gym/envs/go2/go2_config.py
Normal file
@@ -0,0 +1,266 @@
|
||||
import math
|
||||
from legged_gym.envs.base.legged_robot_config import LeggedRobotCfg, LeggedRobotCfgPPO, LeggedRobotCfgCTS, LeggedRobotCfgMoECTS, LeggedRobotCfgMoECTS
|
||||
|
||||
class GO2Cfg(LeggedRobotCfg):
|
||||
class init_state(LeggedRobotCfg.init_state):
|
||||
pos = [0.0, 0.0, 0.42] # x,y,z [m]
|
||||
default_joint_angles = { # = target angles [rad] when action = 0.0
|
||||
'FL_hip_joint': 0.1, # [rad]
|
||||
'RL_hip_joint': 0.1, # [rad]
|
||||
'FR_hip_joint': -0.1 , # [rad]
|
||||
'RR_hip_joint': -0.1, # [rad]
|
||||
|
||||
'FL_thigh_joint': 0.8, # [rad]
|
||||
'RL_thigh_joint': 1., # [rad]
|
||||
'FR_thigh_joint': 0.8, # [rad]
|
||||
'RR_thigh_joint': 1., # [rad]
|
||||
|
||||
'FL_calf_joint': -1.5, # [rad]
|
||||
'RL_calf_joint': -1.5, # [rad]
|
||||
'FR_calf_joint': -1.5, # [rad]
|
||||
'RR_calf_joint': -1.5, # [rad]
|
||||
}
|
||||
turn_over = False # initialize the robot in a flipped over position
|
||||
# turn_over_proportions = [0.1, 0.3, 0.6] # proportions for backflip, sideflip, noflip
|
||||
turn_over_proportions = [0.0, 0.2, 0.8] # proportions for backflip, sideflip, noflip
|
||||
turn_over_init_heights = { # initial heights range for each flip type
|
||||
'backflip': [0.10, 0.15],
|
||||
'sideflip': [0.16, 0.21],
|
||||
}
|
||||
# turn_over_proportions = [0.0, 1.0, 0.0] # proportions for backflip, sideflip, noflip
|
||||
|
||||
class env(LeggedRobotCfg.env):
|
||||
num_envs = 8192
|
||||
num_observations = 45
|
||||
# obs(45) + base_lin_vel(3) + height_measurements(187)
|
||||
num_privileged_obs = 45 + 3 + 4 + 12 + 12 + 187 # 263
|
||||
# num_privileged_obs = 45 + 3 + 187 # 235
|
||||
# num_privileged_obs = 48 # without height measurements
|
||||
episode_length_s = 25
|
||||
|
||||
class domain_rand(LeggedRobotCfg.domain_rand):
|
||||
### Robot properties ###
|
||||
randomize_friction = True
|
||||
friction_range = [0.0, 2.0]
|
||||
|
||||
randomize_base_mass = True
|
||||
added_mass_range = [-1., 1.]
|
||||
|
||||
randomize_link_mass = True
|
||||
multiplied_link_mass_range = [0.9, 1.1]
|
||||
|
||||
randomize_base_com = True
|
||||
added_base_com_range = [-0.03, 0.03]
|
||||
|
||||
randomize_restitution = True # restitution to robot links (Robot init)
|
||||
restitution_range = [0.0, 0.5]
|
||||
|
||||
### Environment reset ###
|
||||
randomize_pd_gains = True
|
||||
stiffness_multiplier_range = [0.9, 1.1]
|
||||
damping_multiplier_range = [0.9, 1.1]
|
||||
|
||||
randomize_motor_zero_offset = True
|
||||
motor_zero_offset_range = [-0.035, 0.035]
|
||||
|
||||
randomize_motor_strength = True # (Env reset)
|
||||
motor_strength_range = [0.8, 1.2]
|
||||
|
||||
### Environment step ###
|
||||
push_robots = True
|
||||
push_interval_s = 4
|
||||
max_push_vel_xy = 0.4
|
||||
max_push_ang_vel = 0.6
|
||||
|
||||
randomize_action_delay = True # use last_action with 0~20 ms delay, 4 decimation
|
||||
|
||||
class control(LeggedRobotCfg.control):
|
||||
# PD Drive parameters:
|
||||
control_type = 'P'
|
||||
stiffness = {'joint': 20.0} # [N*m/rad]
|
||||
damping = {'joint': 0.5} # [N*m*s/rad]
|
||||
# action scale: target angle = actionScale * action + defaultAngle
|
||||
action_scale = 0.25
|
||||
# decimation: Number of control action updates @ sim DT per policy DT
|
||||
decimation = 4
|
||||
|
||||
class terrain(LeggedRobotCfg.terrain):
|
||||
max_init_terrain_level = 5
|
||||
# [wave, slope, rough_slope, stairs up, stairs down, obstacles, stepping_stones, gap, flat]
|
||||
# terrain_proportions = [0.2, 0.05, 0.05, 0.30, 0.05, 0.25, 0.0, 0.0, 0.1] # 更偏向wave
|
||||
terrain_proportions = [0.05, 0.20, 0.05, 0.25, 0.10, 0.20, 0.0, 0.0, 0.15] # 这个更偏向平地斜坡
|
||||
# terrain_proportions = [0.20, 0.05, 0.05, 0.30, 0.15, 0.20, 0.0, 0.0, 0.05] # 更偏向wave和stairs
|
||||
# terrain_proportions = [0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0]
|
||||
# terrain_proportions = [0.3, 0.3, 0.3, 0.0, 0.0, 0.0, 0.0, 0.0, 0.1]
|
||||
# terrain_proportions = [0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0]
|
||||
|
||||
class commands(LeggedRobotCfg.commands):
|
||||
curriculum = False
|
||||
max_curriculum = 1.
|
||||
num_commands = 4 # default: lin_vel_x, lin_vel_y, ang_vel_yaw (in heading mode ang_vel_yaw is recomputed from heading error)
|
||||
resampling_time = 5. # time before command are changed[s]
|
||||
heading_command = False # if true: compute ang vel command from heading error
|
||||
# start training with zero commands and then gradually increase zero command probability
|
||||
zero_command_curriculum = {'start_iter': 0, 'end_iter': 1500, 'start_value': 0.0, 'end_value': 0.1}
|
||||
limit_ang_vel_at_zero_command_prob = 0.2 # probability of add limiting angular velocity commands when zero command is sampled
|
||||
limit_vel_prob = 0.2 # probability of limiting linear velocity command
|
||||
limit_vel_invert_when_continuous = True # invert the limit logic when using continuous sample limit velocity commands
|
||||
limit_vel = {"lin_vel_x": [-1, 1], "lin_vel_y": [-1, 1], "ang_vel_yaw": [-1, 0, 1]} # sample vel commands from min [-1] or zero [0] or max [1] range only
|
||||
stop_heading_at_limit = True # stop heading updates when vel is limited
|
||||
command_range_curriculum = [{ # list for command range curriculums at specific training iterations
|
||||
'iter': 20000, # training iteration at which the command ranges are updated
|
||||
'lin_vel_x': [-1.0, 1.0], # min max [m/s]
|
||||
'lin_vel_y': [-1.0, 1.0], # min max [m/s]
|
||||
'ang_vel_yaw': [-1.5, 1.5], # min max [rad/s]
|
||||
'heading': [-1.57, 1.57], # min max [rad]
|
||||
}, { # list for command range curriculums at specific training iterations
|
||||
'iter': 50000, # training iteration at which the command ranges are updated
|
||||
'lin_vel_x': [-2.0, 2.0], # min max [m/s]
|
||||
'lin_vel_y': [-1.0, 1.0], # min max [m/s]
|
||||
'ang_vel_yaw': [-2.0, 2.0], # min max [rad/s]
|
||||
'heading': [-1.57, 1.57], # min max [rad]
|
||||
}]
|
||||
turn_over_zero_time = { # if turn_over is true, time robot must be stable before sampling new commands after a turn over
|
||||
"backflip": 5.0,
|
||||
"sideflip": 3.0,
|
||||
}
|
||||
# [wave, slope, rough slope, stairs up, stairs down, obstacles, stepping stones, gap, flat]
|
||||
terrain_max_command_ranges = [
|
||||
{'lin_vel_x': [-1.5, 1.5], 'lin_vel_y': [-1.0, 1.0], 'ang_vel_yaw': [-1.5, 1.5], 'heading': [-1.57, 1.57]}, # wave
|
||||
{'lin_vel_x': [-1.5, 1.5], 'lin_vel_y': [-1.0, 1.0], 'ang_vel_yaw': [-1.5, 1.5], 'heading': [-1.57, 1.57]}, # slope
|
||||
{'lin_vel_x': [-1.5, 1.5], 'lin_vel_y': [-1.0, 1.0], 'ang_vel_yaw': [-1.5, 1.5], 'heading': [-1.57, 1.57]}, # rough slope
|
||||
{'lin_vel_x': [-1.0, 1.0], 'lin_vel_y': [-1.0, 1.0], 'ang_vel_yaw': [-1.5, 1.5], 'heading': [-1.57, 1.57]}, # stairs up
|
||||
{'lin_vel_x': [-1.0, 1.0], 'lin_vel_y': [-1.0, 1.0], 'ang_vel_yaw': [-1.5, 1.5], 'heading': [-1.57, 1.57]}, # stairs down
|
||||
{'lin_vel_x': [-1.0, 1.0], 'lin_vel_y': [-1.0, 1.0], 'ang_vel_yaw': [-1.5, 1.5], 'heading': [-1.57, 1.57]}, # obstacles
|
||||
{'lin_vel_x': [-1.0, 1.0], 'lin_vel_y': [-1.0, 1.0], 'ang_vel_yaw': [-1.5, 1.5], 'heading': [-1.57, 1.57]}, # stepping stones
|
||||
{'lin_vel_x': [-1.0, 1.0], 'lin_vel_y': [-1.0, 1.0], 'ang_vel_yaw': [-1.5, 1.5], 'heading': [-1.57, 1.57]}, # gap
|
||||
{'lin_vel_x': [-2.0, 2.0], 'lin_vel_y': [-1.0, 1.0], 'ang_vel_yaw': [-2.0, 2.0], 'heading': [-1.57, 1.57]}, # flat
|
||||
]
|
||||
|
||||
class ranges:
|
||||
lin_vel_x = [-0.5, 0.5] # min max [m/s]
|
||||
lin_vel_y = [-0.5, 0.5] # min max [m/s]
|
||||
ang_vel_yaw = [-1.0, 1.0] # min max [rad/s]
|
||||
heading = [-1.57, 1.57] # min max [rad]
|
||||
|
||||
class asset(LeggedRobotCfg.asset):
|
||||
file = '{LEGGED_GYM_ROOT_DIR}/resources/robots/go2/urdf/go2.urdf'
|
||||
name = "go2"
|
||||
foot_name = "foot"
|
||||
penalize_contacts_on = ["thigh", "calf"]
|
||||
terminate_after_contacts_on = ["base"]
|
||||
self_collisions = 1 # 1 to disable, 0 to enable...bitwise filter
|
||||
|
||||
class rewards(LeggedRobotCfg.rewards):
|
||||
soft_dof_pos_limit = 0.9
|
||||
base_height_target = 0.38
|
||||
only_positive_rewards = False
|
||||
max_contact_force = 147. # forces above this value are penalized, go2 weight 15kg
|
||||
curriculum_rewards = [
|
||||
{'reward_name': 'lin_vel_z', 'start_iter': 0, 'end_iter': 1500, 'start_value': 1.0, 'end_value': 0.0},
|
||||
{'reward_name': 'correct_base_height', 'start_iter': 0, 'end_iter': 5000, 'start_value': 1.0, 'end_value': 10.0},
|
||||
# {'reward_name': 'dof_power', 'start_iter': 0, 'end_iter': 3000, 'start_value': 1.0, 'end_value': 0.1},
|
||||
# {'reward_name': 'upright', 'start_iter': 0, 'end_iter': 1500, 'start_value': 1.0, 'end_value': 0.0},
|
||||
]
|
||||
tracking_sigma = 0.25 # tracking reward = exp(-error^2/sigma)
|
||||
dynamic_sigma = { # linear interpolation of sigma based on command velocity, **Must start terrain curriculum first**
|
||||
"min_lin_vel": 0.5, # min abs linear velocity to have default sigma
|
||||
"max_lin_vel": 1.5, # max abs linear velocity to have max sigma
|
||||
"min_ang_vel": 1.0, # min abs angular velocity to have default sigma
|
||||
"max_ang_vel": 2.0, # max abs angular velocity to have max sigma
|
||||
# wave, slope, rough_slope, stairs up, stairs down, obstacles, stepping_stones, gap, flat]
|
||||
# "max_sigma": [1/3, 1/4, 1/4, 1/2.7, 1/2.7, 1/2, 1, 1, 1/4]
|
||||
"max_sigma": [5/12, 1/4, 1/4, 1/2, 1/2, 3/4, 1, 1, 1/4]
|
||||
}
|
||||
min_legs_distance = 0.1 # min distance between legs to not be considered stumbling
|
||||
class scales:
|
||||
# tracking_lin_vel = 1.0
|
||||
# tracking_ang_vel = 0.2
|
||||
# lin_vel_z = -10.0
|
||||
# base_height = -50.0
|
||||
# action_rate = -0.005
|
||||
# similar_to_default = -0.1
|
||||
# dof_power = -1e-3 # 能够明显抑制跳跃
|
||||
# dof_acc = -3e-7
|
||||
|
||||
# tracking_lin_vel = 1.0
|
||||
# tracking_ang_vel = 0.5
|
||||
# lin_vel_z = -2.0
|
||||
# ang_vel_xy = -0.05
|
||||
# dof_acc = -2.5e-7
|
||||
# dof_power = -1e-3 # 能够明显抑制跳跃
|
||||
# # torques = -1e-4 # 无用会走着走着倒了
|
||||
# correct_base_height = -10.0
|
||||
# action_rate = -0.01
|
||||
# action_smoothness = -0.01
|
||||
# collision = -1.0
|
||||
# dof_pos_limits = -2.0
|
||||
# feet_regulation = -0.05
|
||||
# hip_to_default = -0.1
|
||||
# similar_to_default = -0.05
|
||||
|
||||
# CTS reward
|
||||
tracking_lin_vel = 1.0
|
||||
tracking_ang_vel = 0.5
|
||||
lin_vel_z = -2.0
|
||||
ang_vel_xy = -0.05
|
||||
dof_acc = -2.5e-7
|
||||
dof_power = -2e-5
|
||||
torques = -1e-4
|
||||
correct_base_height = -1.0
|
||||
action_rate = -0.01
|
||||
action_smoothness = -0.01
|
||||
collision = -1.0
|
||||
dof_pos_limits = -2.0
|
||||
feet_regulation = -0.05
|
||||
# CTS奖励训出来双脚距离非常近, 真机效果很差, 但是sim2sim能上20cm楼梯, 尝试加入hip_to_default奖励或similar_to_default奖励
|
||||
hip_to_default = -0.05 # 在训练到y=1.5时, 双脚会明显碰撞, 为避免该问题提升hip, 效果更差, 还是保持0.05 (y最大也只到0.1了)
|
||||
# legs_distance = -1.5 # 奖励双脚距离, 避免CTS训练出来双脚距离过近, 尝试加入后robogauge flat验证效果变差, 删除
|
||||
# similar_to_default = -0.01
|
||||
# feet_contact_forces = -1.0 # 尝试加入但并没有起到任何效果, 删除
|
||||
|
||||
turn_over_roll_threshold = math.pi / 4 # threshold on roll to use turn over rewards
|
||||
class turn_over_scales:
|
||||
upright = 1.0
|
||||
# dof_acc = -2.5e-7
|
||||
# dof_power = -2e-5
|
||||
# action_rate = -0.001
|
||||
# action_smoothness = -0.001
|
||||
|
||||
class noise(LeggedRobotCfg.noise):
|
||||
add_noise = True
|
||||
|
||||
class GO2CfgPPO(LeggedRobotCfgPPO):
|
||||
class algorithm(LeggedRobotCfgPPO.algorithm):
|
||||
entropy_coef = 0.01
|
||||
class runner(LeggedRobotCfgPPO.runner):
|
||||
run_name = ''
|
||||
experiment_name = 'go2_ppo'
|
||||
max_iterations = 100000
|
||||
save_interval = 500
|
||||
|
||||
class GO2CfgCTS(LeggedRobotCfgCTS):
|
||||
class runner(LeggedRobotCfgCTS.runner):
|
||||
num_steps_per_env = 24
|
||||
run_name = ''
|
||||
experiment_name = 'go2_cts'
|
||||
max_iterations = 100000
|
||||
save_interval = 500
|
||||
|
||||
class policy(LeggedRobotCfgCTS.policy):
|
||||
latent_dim = 32
|
||||
norm_type = 'l2norm'
|
||||
|
||||
class GO2CfgMoECTS(LeggedRobotCfgMoECTS):
|
||||
class policy(LeggedRobotCfgMoECTS.policy):
|
||||
obs_no_goal_mask = [True] * 6 + [False] * 3 + [True] * 36 # mask for obs without command info
|
||||
student_expert_num = 8 # number of experts in the student model
|
||||
|
||||
class algorithm(LeggedRobotCfgMoECTS.algorithm):
|
||||
load_balance_coef = 0.01
|
||||
|
||||
class runner(LeggedRobotCfgMoECTS.runner):
|
||||
run_name = ''
|
||||
experiment_name = 'go2_moe_cts'
|
||||
max_iterations = 100000
|
||||
save_interval = 500
|
||||
53
legged_gym/envs/go2/go2_env.py
Normal file
53
legged_gym/envs/go2/go2_env.py
Normal file
@@ -0,0 +1,53 @@
|
||||
|
||||
from legged_gym.envs.base.legged_robot import LeggedRobot
|
||||
|
||||
from isaacgym.torch_utils import *
|
||||
from isaacgym import gymtorch, gymapi, gymutil
|
||||
import torch
|
||||
|
||||
class Go2Robot(LeggedRobot):
|
||||
def _get_noise_scale_vec(self, cfg):
|
||||
noise_vec = torch.zeros_like(self.obs_buf[0])
|
||||
self.add_noise = self.cfg.noise.add_noise
|
||||
noise_scales = self.cfg.noise.noise_scales
|
||||
noise_level = self.cfg.noise.noise_level
|
||||
noise_vec[:3] = noise_scales.ang_vel * noise_level * self.obs_scales.ang_vel
|
||||
noise_vec[3:6] = noise_scales.gravity * noise_level
|
||||
noise_vec[6:9] = 0. # commands
|
||||
noise_vec[9:9+self.num_actions] = noise_scales.dof_pos * noise_level * self.obs_scales.dof_pos
|
||||
noise_vec[9+self.num_actions:9+2*self.num_actions] = noise_scales.dof_vel * noise_level * self.obs_scales.dof_vel
|
||||
noise_vec[9+2*self.num_actions:9+3*self.num_actions] = 0. # previous actions
|
||||
|
||||
return noise_vec
|
||||
|
||||
def compute_observations(self):
|
||||
""" Computes observations
|
||||
"""
|
||||
self.obs_buf = torch.cat((self.base_ang_vel * self.obs_scales.ang_vel,
|
||||
self.projected_gravity,
|
||||
self.commands[:, :3] * self.commands_scale,
|
||||
(self.dof_pos - self.default_dof_pos) * self.obs_scales.dof_pos,
|
||||
self.dof_vel * self.obs_scales.dof_vel,
|
||||
self.actions,
|
||||
),dim=-1)
|
||||
|
||||
heights = torch.clip(self.root_states[:, 2].unsqueeze(1) - 0.5 - self.measured_heights, -1, 1.0) * self.obs_scales.height_measurements
|
||||
|
||||
self.privileged_obs_buf = torch.cat(( self.base_lin_vel * self.obs_scales.lin_vel,
|
||||
self.base_ang_vel * self.obs_scales.ang_vel,
|
||||
self.projected_gravity,
|
||||
self.commands[:, :3] * self.commands_scale,
|
||||
(self.dof_pos - self.default_dof_pos) * self.obs_scales.dof_pos,
|
||||
self.dof_vel * self.obs_scales.dof_vel,
|
||||
self.actions,
|
||||
torch.norm(self.contact_forces[:, self.feet_indices, :], dim=-1) * 1e-3, # foot contact forces (4,)
|
||||
self.torques / self.torque_limits, # motor torques (12,)
|
||||
(self.last_dof_vel - self.dof_vel) / self.dt * 1e-4, # motor accelerations (12,)
|
||||
heights, # height measurements (187,)
|
||||
),dim=-1)
|
||||
# print(f"foot contact: {self.privileged_obs_buf[:,48:48+4].min(), self.privileged_obs_buf[:,48:48+4].max()}")
|
||||
# print(f"torques: {self.privileged_obs_buf[:,48+4:48+4+12].min(), self.privileged_obs_buf[:,48+4:48+4+12].max()}")
|
||||
# print(f"acc: {self.privileged_obs_buf[:,48+4+12:48+4+12+12].min(), self.privileged_obs_buf[:,48+4+12:48+4+12+12].max()}")
|
||||
|
||||
if self.add_noise:
|
||||
self.obs_buf += (2 * torch.rand_like(self.obs_buf) - 1) * self.noise_scale_vec
|
||||
70
legged_gym/scripts/play.py
Normal file
70
legged_gym/scripts/play.py
Normal file
@@ -0,0 +1,70 @@
|
||||
import sys
|
||||
from legged_gym import LEGGED_GYM_ROOT_DIR
|
||||
import os
|
||||
import sys
|
||||
from legged_gym import LEGGED_GYM_ROOT_DIR
|
||||
|
||||
import isaacgym
|
||||
from legged_gym.envs import *
|
||||
from legged_gym.utils import get_args, task_registry, Logger
|
||||
from legged_gym.utils.exporter import export_policy_as_jit, export_policy_as_onnx, export_policy_as_pkl
|
||||
|
||||
import numpy as np
|
||||
import torch
|
||||
|
||||
def play(args):
|
||||
env_cfg, train_cfg = task_registry.get_cfgs(name=args.task)
|
||||
# override some parameters for testing
|
||||
env_cfg.env.num_envs = min(env_cfg.env.num_envs, 100)
|
||||
# env_cfg.terrain.mesh_type = 'plane'
|
||||
env_cfg.terrain.num_rows = 7
|
||||
env_cfg.terrain.num_cols = 7
|
||||
env_cfg.terrain.curriculum = False
|
||||
env_cfg.noise.add_noise = False
|
||||
env_cfg.domain_rand.randomize_friction = False
|
||||
env_cfg.domain_rand.push_robots = False
|
||||
env_cfg.domain_rand.randomize_base_mass = False
|
||||
env_cfg.domain_rand.randomize_link_mass = False
|
||||
env_cfg.domain_rand.randomize_base_com = False
|
||||
env_cfg.domain_rand.randomize_pd_gains = False
|
||||
env_cfg.domain_rand.randomize_motor_zero_offset = False
|
||||
|
||||
env_cfg.env.test = True
|
||||
|
||||
# prepare environment
|
||||
env, _ = task_registry.make_env(name=args.task, args=args, env_cfg=env_cfg)
|
||||
obs = env.get_observations()
|
||||
# load policy
|
||||
train_cfg.runner.resume = True
|
||||
runner, train_cfg = task_registry.make_alg_runner(env=env, name=args.task, args=args, train_cfg=train_cfg)
|
||||
policy = runner.get_inference_policy(device=env.device)
|
||||
|
||||
# export policy as a jit module (used to run it from C++)
|
||||
if EXPORT_POLICY:
|
||||
path = os.path.join(LEGGED_GYM_ROOT_DIR, 'logs', train_cfg.runner.experiment_name, 'exported', 'policies')
|
||||
if hasattr(runner.alg, 'actor_critic'):
|
||||
model = runner.alg.actor_critic
|
||||
else:
|
||||
model = runner.alg.model
|
||||
export_policy_as_jit(model, path)
|
||||
export_policy_as_onnx(model, path)
|
||||
export_policy_as_pkl(model, path)
|
||||
print('Exported policy as jit script / onnx to: ', path)
|
||||
|
||||
for i in range(10*int(env.max_episode_length)):
|
||||
actions = policy(obs.detach())
|
||||
|
||||
if FIX_COMMAND:
|
||||
env.commands[:, 0] = 1.0
|
||||
env.commands[:, 1] = 0.0
|
||||
env.commands[:, 2] = 0.0
|
||||
|
||||
obs, _, rews, dones, infos = env.step(actions.detach())
|
||||
|
||||
if __name__ == '__main__':
|
||||
EXPORT_POLICY = True
|
||||
RECORD_FRAMES = False
|
||||
MOVE_CAMERA = False
|
||||
FIX_COMMAND = True
|
||||
args = get_args()
|
||||
play(args)
|
||||
20
legged_gym/scripts/train.py
Normal file
20
legged_gym/scripts/train.py
Normal file
@@ -0,0 +1,20 @@
|
||||
import os
|
||||
import numpy as np
|
||||
from datetime import datetime
|
||||
import sys
|
||||
|
||||
import isaacgym
|
||||
from legged_gym.envs import *
|
||||
from legged_gym.utils import get_args, task_registry
|
||||
import torch
|
||||
|
||||
def train(args):
|
||||
env, env_cfg = task_registry.make_env(name=args.task, args=args)
|
||||
runner, train_cfg = task_registry.make_alg_runner(env=env, name=args.task, args=args)
|
||||
env.common_step_counter = runner.current_learning_iteration * env.num_steps_per_env # resume env step counter
|
||||
env.update_reward_curriculum(force_update=True) # force update reward curriculum at start
|
||||
runner.learn(num_learning_iterations=train_cfg.runner.max_iterations, init_at_random_ep_len=True)
|
||||
|
||||
if __name__ == '__main__':
|
||||
args = get_args()
|
||||
train(args)
|
||||
5
legged_gym/utils/__init__.py
Normal file
5
legged_gym/utils/__init__.py
Normal file
@@ -0,0 +1,5 @@
|
||||
from .helpers import class_to_dict, get_load_path, get_args, set_seed, update_class_from_dict
|
||||
from .task_registry import task_registry
|
||||
from .logger import Logger
|
||||
from .math import *
|
||||
from .terrain import Terrain
|
||||
268
legged_gym/utils/exporter.py
Normal file
268
legged_gym/utils/exporter.py
Normal file
@@ -0,0 +1,268 @@
|
||||
# Copyright (c) 2022-2025, The Isaac Lab Project Developers.
|
||||
# All rights reserved.
|
||||
#
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
|
||||
import copy
|
||||
import os
|
||||
import torch
|
||||
from torch import nn
|
||||
from typing import Optional
|
||||
|
||||
|
||||
def export_policy_as_jit(policy: object, path: str, normalizer: Optional[object] = None, filename="policy.pt"):
|
||||
"""Export policy into a Torch JIT file.
|
||||
|
||||
Args:
|
||||
policy: The policy torch module.
|
||||
normalizer: The empirical normalizer module. If None, Identity is used.
|
||||
path: The path to the saving directory.
|
||||
filename: The name of exported JIT file. Defaults to "policy.pt".
|
||||
"""
|
||||
policy_exporter = _TorchPolicyExporter(policy, normalizer)
|
||||
policy_exporter.export(path, filename)
|
||||
|
||||
|
||||
def export_policy_as_onnx(
|
||||
policy: object, path: str, normalizer: Optional[object] = None, filename="policy.onnx", verbose=False
|
||||
):
|
||||
"""Export policy into a Torch ONNX file.
|
||||
|
||||
Args:
|
||||
policy: The policy torch module.
|
||||
normalizer: The empirical normalizer module. If None, Identity is used.
|
||||
path: The path to the saving directory.
|
||||
filename: The name of exported ONNX file. Defaults to "policy.onnx".
|
||||
verbose: Whether to print the model summary. Defaults to False.
|
||||
"""
|
||||
if not os.path.exists(path):
|
||||
os.makedirs(path, exist_ok=True)
|
||||
policy_exporter = _OnnxPolicyExporter(policy, normalizer, verbose)
|
||||
policy_exporter.export(path, filename)
|
||||
|
||||
|
||||
|
||||
def export_policy_as_pkl(
|
||||
policy: nn.Module, path: str, filename="policy.pkl"
|
||||
):
|
||||
"""Export policy into a Torch pkl file.
|
||||
|
||||
Args:
|
||||
policy: The policy torch module.
|
||||
normalizer: The empirical normalizer module. If None, Identity is used.
|
||||
path: The path to the saving directory.
|
||||
filename: The name of exported pkl file. Defaults to "policy.pkl".
|
||||
"""
|
||||
if not os.path.exists(path):
|
||||
os.makedirs(path, exist_ok=True)
|
||||
model_dict = policy.state_dict()
|
||||
torch.save(model_dict, os.path.join(path, filename))
|
||||
|
||||
|
||||
"""
|
||||
Helper Classes - Private.
|
||||
"""
|
||||
|
||||
|
||||
class _TorchPolicyExporter(torch.nn.Module):
|
||||
"""Exporter of actor-critic into JIT file."""
|
||||
|
||||
def __init__(self, policy, normalizer=None):
|
||||
super().__init__()
|
||||
self.is_recurrent = policy.is_recurrent
|
||||
# copy policy parameters
|
||||
if hasattr(policy, "student_encoder"):
|
||||
self.student_encoder = copy.deepcopy(policy.student_encoder).cpu()
|
||||
self.history = torch.zeros([1, policy.history.shape[1], policy.history.shape[2]], device='cpu')
|
||||
self.forward = self.forward_cts
|
||||
if hasattr(policy, "student_moe_encoder"):
|
||||
self.student_moe_encoder = copy.deepcopy(policy.student_moe_encoder).cpu()
|
||||
self.obs_no_goal_mask = copy.deepcopy(policy.obs_no_goal_mask).cpu()
|
||||
self.history_length = policy.history.shape[1]
|
||||
self.history = torch.zeros([1, policy.history.shape[1], policy.history.shape[2]], device='cpu')
|
||||
self.forward = self.forward_moe_cts
|
||||
if hasattr(policy, "actor"):
|
||||
self.actor = copy.deepcopy(policy.actor)
|
||||
if self.is_recurrent:
|
||||
self.rnn = copy.deepcopy(policy.memory_a.rnn)
|
||||
elif hasattr(policy, "student"):
|
||||
self.actor = copy.deepcopy(policy.student)
|
||||
if self.is_recurrent:
|
||||
self.rnn = copy.deepcopy(policy.memory_s.rnn)
|
||||
else:
|
||||
raise ValueError("Policy does not have an actor/student module.")
|
||||
# set up recurrent network
|
||||
if self.is_recurrent:
|
||||
self.rnn.cpu()
|
||||
self.register_buffer("hidden_state", torch.zeros(self.rnn.num_layers, 1, self.rnn.hidden_size))
|
||||
self.register_buffer("cell_state", torch.zeros(self.rnn.num_layers, 1, self.rnn.hidden_size))
|
||||
self.forward = self.forward_lstm
|
||||
self.reset = self.reset_memory
|
||||
# copy normalizer if exists
|
||||
if normalizer:
|
||||
self.normalizer = copy.deepcopy(normalizer)
|
||||
else:
|
||||
self.normalizer = torch.nn.Identity()
|
||||
|
||||
def forward_lstm(self, x):
|
||||
x = self.normalizer(x)
|
||||
x, (h, c) = self.rnn(x.unsqueeze(0), (self.hidden_state, self.cell_state))
|
||||
self.hidden_state[:] = h
|
||||
self.cell_state[:] = c
|
||||
x = x.squeeze(0)
|
||||
return self.actor(x)
|
||||
|
||||
def forward(self, x):
|
||||
return self.actor(self.normalizer(x))
|
||||
|
||||
def forward_cts(self, x): # x is single observations
|
||||
x = self.normalizer(x)
|
||||
self.history = torch.cat([self.history[:, 1:], x.unsqueeze(1)], dim=1)
|
||||
latent = self.student_encoder(self.history.flatten(1))
|
||||
x = torch.cat([latent, x], dim=1)
|
||||
return self.actor(x)
|
||||
|
||||
def forward_moe_cts(self, x): # x is single observations
|
||||
x = self.normalizer(x)
|
||||
self.history = torch.cat([self.history[:, 1:], x.unsqueeze(1)], dim=1)
|
||||
history_no_goal = self.history.reshape(1, self.history_length, -1)[:, :, self.obs_no_goal_mask].reshape(1, -1)
|
||||
latent, weights = self.student_moe_encoder(self.history.flatten(1), history_no_goal)
|
||||
x = torch.cat([latent, x], dim=1)
|
||||
return self.actor(x), (weights, latent)
|
||||
|
||||
@torch.jit.export
|
||||
def reset(self):
|
||||
if hasattr(self, 'history'):
|
||||
self.history = torch.zeros_like(self.history)
|
||||
|
||||
def reset_memory(self):
|
||||
self.hidden_state[:] = 0.0
|
||||
self.cell_state[:] = 0.0
|
||||
|
||||
def export(self, path, filename):
|
||||
os.makedirs(path, exist_ok=True)
|
||||
path = os.path.join(path, filename)
|
||||
self.to("cpu")
|
||||
traced_script_module = torch.jit.script(self)
|
||||
traced_script_module.save(path)
|
||||
|
||||
|
||||
class _OnnxPolicyExporter(torch.nn.Module):
|
||||
"""Exporter of actor-critic into ONNX file."""
|
||||
|
||||
def __init__(self, policy, normalizer=None, verbose=False):
|
||||
super().__init__()
|
||||
self.verbose = verbose
|
||||
self.input_dim = None
|
||||
self.num_actions = 12
|
||||
self.normalizer = torch.nn.Identity()
|
||||
|
||||
# copy policy parameters
|
||||
if hasattr(policy, 'student_encoder'):
|
||||
self.student_encoder = copy.deepcopy(policy.student_encoder)
|
||||
self.forward = self.forward_cts
|
||||
self.input_dim = self.student_encoder[0].in_features
|
||||
|
||||
elif hasattr(policy, "student_moe_encoder"):
|
||||
self.student_moe_encoder = copy.deepcopy(policy.student_moe_encoder)
|
||||
self.obs_no_goal_mask = copy.deepcopy(policy.obs_no_goal_mask).cpu()
|
||||
self.history_length = policy.history.shape[1]
|
||||
self.forward = self.forward_moe_cts
|
||||
self.input_dim = self.history_length * policy.history.shape[2]
|
||||
|
||||
if hasattr(policy, "actor"):
|
||||
self.actor = copy.deepcopy(policy.actor)
|
||||
if hasattr(self, 'is_recurrent') and self.is_recurrent:
|
||||
self.rnn = copy.deepcopy(policy.memory_a.rnn)
|
||||
if self.input_dim is None:
|
||||
self.input_dim = self.actor[0].in_features
|
||||
else:
|
||||
raise ValueError("Policy does not have an actor/student module.")
|
||||
|
||||
def forward_cts(self, x): # x is stack observations by terms
|
||||
x = self.normalizer(x)
|
||||
term_dims = [3, 3, 3, self.num_actions, self.num_actions, self.num_actions]
|
||||
obs_dim = sum(term_dims)
|
||||
if x.shape[1] % obs_dim != 0:
|
||||
raise ValueError(f"x.shape[1] ({x.shape[1]}) 不是 obs_dim ({obs_dim}) 的整数倍")
|
||||
|
||||
frames = x.shape[1] // obs_dim
|
||||
split_sizes = [dim * frames for dim in term_dims]
|
||||
# [B, dim0*frames], [B, dim1*frames], ...
|
||||
term_chunks = torch.split(x, split_sizes, dim=1)
|
||||
|
||||
# [ [B, frames, dim0], [B, frames, dim1], ... ]
|
||||
frame_terms_reshaped = [
|
||||
chunk.view(-1, frames, dim)
|
||||
for chunk, dim in zip(term_chunks, term_dims)
|
||||
]
|
||||
|
||||
history_by_frame = []
|
||||
for i in range(frames):
|
||||
# [ [B, dim0], [B, dim1], ... ]
|
||||
terms_for_this_frame = [ftr[:, i, :] for ftr in frame_terms_reshaped]
|
||||
history_by_frame.append(torch.cat(terms_for_this_frame, dim=1))
|
||||
# [B, (Frame0_AllTerms), (Frame1_AllTerms), ...]
|
||||
history = torch.cat(history_by_frame, dim=1)
|
||||
|
||||
last_obs = history[:, -obs_dim:]
|
||||
latent = self.student_encoder(history)
|
||||
x = torch.cat([latent, last_obs], dim=1)
|
||||
|
||||
return self.actor(x)
|
||||
|
||||
def forward_moe_cts(self, x):
|
||||
x = self.normalizer(x)
|
||||
term_dims = [3, 3, 3, self.num_actions, self.num_actions, self.num_actions]
|
||||
obs_dim = sum(term_dims)
|
||||
if x.shape[1] % obs_dim != 0:
|
||||
raise ValueError(f"x.shape[1] ({x.shape[1]}) 不是 obs_dim ({obs_dim}) 的整数倍")
|
||||
|
||||
frames = x.shape[1] // obs_dim
|
||||
split_sizes = [dim * frames for dim in term_dims]
|
||||
# [B, dim0*frames], [B, dim1*frames], ...
|
||||
term_chunks = torch.split(x, split_sizes, dim=1)
|
||||
|
||||
# [ [B, frames, dim0], [B, frames, dim1], ... ]
|
||||
frame_terms_reshaped = [
|
||||
chunk.view(-1, frames, dim)
|
||||
for chunk, dim in zip(term_chunks, term_dims)
|
||||
]
|
||||
|
||||
history_by_frame = []
|
||||
for i in range(frames):
|
||||
# [ [B, dim0], [B, dim1], ... ]
|
||||
terms_for_this_frame = [ftr[:, i, :] for ftr in frame_terms_reshaped]
|
||||
history_by_frame.append(torch.cat(terms_for_this_frame, dim=1))
|
||||
# [B, (Frame0_AllTerms), (Frame1_AllTerms), ...]
|
||||
history = torch.cat(history_by_frame, dim=1)
|
||||
|
||||
last_obs = history[:, -obs_dim:]
|
||||
history_3d = history.view(-1, self.history_length, obs_dim)
|
||||
history_no_goal = history_3d[:, :, self.obs_no_goal_mask].reshape(x.shape[0], -1)
|
||||
|
||||
latent, weights = self.student_moe_encoder(history, history_no_goal)
|
||||
x = torch.cat([latent, last_obs], dim=1)
|
||||
|
||||
return self.actor(x), weights, latent
|
||||
|
||||
def export(self, path, filename):
|
||||
self.to("cpu")
|
||||
obs = torch.zeros(1, self.input_dim)
|
||||
|
||||
output_names = ["actions"]
|
||||
if self.forward == self.forward_moe_cts:
|
||||
output_names.append("weights")
|
||||
output_names.append("latent")
|
||||
|
||||
torch.onnx.export(
|
||||
self,
|
||||
obs,
|
||||
os.path.join(path, filename),
|
||||
export_params=True,
|
||||
opset_version=11,
|
||||
verbose=self.verbose,
|
||||
input_names=["obs"],
|
||||
output_names=output_names,
|
||||
dynamic_axes={},
|
||||
)
|
||||
193
legged_gym/utils/helpers.py
Normal file
193
legged_gym/utils/helpers.py
Normal file
@@ -0,0 +1,193 @@
|
||||
import os
|
||||
import copy
|
||||
import torch
|
||||
import numpy as np
|
||||
import random
|
||||
from pathlib import Path
|
||||
from isaacgym import gymapi
|
||||
from isaacgym import gymutil
|
||||
|
||||
from legged_gym import LEGGED_GYM_ROOT_DIR, LEGGED_GYM_ENVS_DIR
|
||||
|
||||
def class_to_dict(obj) -> dict:
|
||||
if not hasattr(obj,"__dict__"):
|
||||
return obj
|
||||
result = {}
|
||||
for key in dir(obj):
|
||||
if key.startswith("_"):
|
||||
continue
|
||||
element = []
|
||||
val = getattr(obj, key)
|
||||
if isinstance(val, list):
|
||||
for item in val:
|
||||
element.append(class_to_dict(item))
|
||||
else:
|
||||
element = class_to_dict(val)
|
||||
result[key] = element
|
||||
return result
|
||||
|
||||
def update_class_from_dict(obj, dict):
|
||||
for key, val in dict.items():
|
||||
attr = getattr(obj, key, None)
|
||||
if isinstance(attr, type):
|
||||
update_class_from_dict(attr, val)
|
||||
else:
|
||||
setattr(obj, key, val)
|
||||
return
|
||||
|
||||
def set_seed(seed):
|
||||
if seed == -1:
|
||||
seed = np.random.randint(0, 10000)
|
||||
print("Setting seed: {}".format(seed))
|
||||
|
||||
random.seed(seed)
|
||||
np.random.seed(seed)
|
||||
torch.manual_seed(seed)
|
||||
os.environ['PYTHONHASHSEED'] = str(seed)
|
||||
torch.cuda.manual_seed(seed)
|
||||
torch.cuda.manual_seed_all(seed)
|
||||
|
||||
def parse_sim_params(args, cfg):
|
||||
# code from Isaac Gym Preview 2
|
||||
# initialize sim params
|
||||
sim_params = gymapi.SimParams()
|
||||
|
||||
# set some values from args
|
||||
if args.physics_engine == gymapi.SIM_FLEX:
|
||||
if args.device != "cpu":
|
||||
print("WARNING: Using Flex with GPU instead of PHYSX!")
|
||||
elif args.physics_engine == gymapi.SIM_PHYSX:
|
||||
sim_params.physx.use_gpu = args.use_gpu
|
||||
sim_params.physx.num_subscenes = args.subscenes
|
||||
sim_params.use_gpu_pipeline = args.use_gpu_pipeline
|
||||
|
||||
# if sim options are provided in cfg, parse them and update/override above:
|
||||
if "sim" in cfg:
|
||||
gymutil.parse_sim_config(cfg["sim"], sim_params)
|
||||
|
||||
# Override num_threads if passed on the command line
|
||||
if args.physics_engine == gymapi.SIM_PHYSX and args.num_threads > 0:
|
||||
sim_params.physx.num_threads = args.num_threads
|
||||
|
||||
return sim_params
|
||||
|
||||
def get_load_path(root, load_run=-1, checkpoint=-1):
|
||||
try:
|
||||
runs = os.listdir(root)
|
||||
runs = [run for run in runs if len(list((Path(root) / run).glob('model_*.pt'))) > 0]
|
||||
#TODO sort by date to handle change of month
|
||||
runs.sort()
|
||||
if 'exported' in runs: runs.remove('exported')
|
||||
last_run = os.path.join(root, runs[-1])
|
||||
except:
|
||||
raise ValueError("No runs in this directory: " + root)
|
||||
if load_run==-1:
|
||||
load_run = last_run
|
||||
else:
|
||||
load_run = os.path.join(root, load_run)
|
||||
|
||||
if checkpoint==-1:
|
||||
models = [file for file in os.listdir(load_run) if 'model' in file]
|
||||
models.sort(key=lambda m: '{0:0>15}'.format(m))
|
||||
model = models[-1]
|
||||
else:
|
||||
model = "model_{}.pt".format(checkpoint)
|
||||
|
||||
load_path = os.path.join(load_run, model)
|
||||
return load_path
|
||||
|
||||
def update_cfg_from_args(env_cfg, cfg_train, args):
|
||||
# seed
|
||||
if env_cfg is not None:
|
||||
# num envs
|
||||
if args.num_envs is not None:
|
||||
env_cfg.env.num_envs = args.num_envs
|
||||
if cfg_train is not None:
|
||||
if args.seed is not None:
|
||||
cfg_train.seed = args.seed
|
||||
# alg runner parameters
|
||||
if args.max_iterations is not None:
|
||||
cfg_train.runner.max_iterations = args.max_iterations
|
||||
if args.resume:
|
||||
cfg_train.runner.resume = args.resume
|
||||
if args.experiment_name is not None:
|
||||
cfg_train.runner.experiment_name = args.experiment_name
|
||||
if args.run_name is not None:
|
||||
cfg_train.runner.run_name = args.run_name
|
||||
if args.load_run is not None:
|
||||
cfg_train.runner.load_run = args.load_run
|
||||
if args.checkpoint is not None:
|
||||
cfg_train.runner.checkpoint = args.checkpoint
|
||||
|
||||
return env_cfg, cfg_train
|
||||
|
||||
def get_args():
|
||||
custom_parameters = [
|
||||
{"name": "--task", "type": str, "default": "go2", "help": "Resume training or start testing from a checkpoint. Overrides config file if provided."},
|
||||
{"name": "--resume", "action": "store_true", "default": False, "help": "Resume training from a checkpoint"},
|
||||
{"name": "--experiment_name", "type": str, "help": "Name of the experiment to run or load. Overrides config file if provided."},
|
||||
{"name": "--run_name", "type": str, "help": "Name of the run. Overrides config file if provided."},
|
||||
{"name": "--load_run", "type": str, "help": "Name of the run to load when resume=True. If -1: will load the last run. Overrides config file if provided."},
|
||||
{"name": "--checkpoint", "type": int, "help": "Saved model checkpoint number. If -1: will load the last checkpoint. Overrides config file if provided."},
|
||||
|
||||
{"name": "--headless", "action": "store_true", "default": False, "help": "Force display off at all times"},
|
||||
{"name": "--horovod", "action": "store_true", "default": False, "help": "Use horovod for multi-gpu training"},
|
||||
{"name": "--rl_device", "type": str, "default": "cuda:0", "help": 'Device used by the RL algorithm, (cpu, gpu, cuda:0, cuda:1 etc..)'},
|
||||
{"name": "--num_envs", "type": int, "help": "Number of environments to create. Overrides config file if provided."},
|
||||
{"name": "--seed", "type": int, "help": "Random seed. Overrides config file if provided."},
|
||||
{"name": "--max_iterations", "type": int, "help": "Maximum number of training iterations. Overrides config file if provided."},
|
||||
]
|
||||
# parse arguments
|
||||
args = gymutil.parse_arguments(
|
||||
description="RL Policy",
|
||||
custom_parameters=custom_parameters)
|
||||
|
||||
# name allignment
|
||||
args.sim_device_id = args.compute_device_id
|
||||
args.sim_device = args.sim_device_type
|
||||
if args.sim_device=='cuda':
|
||||
args.sim_device += f":{args.sim_device_id}"
|
||||
return args
|
||||
|
||||
# def export_policy_as_jit(actor_critic, path):
|
||||
# if hasattr(actor_critic, 'memory_a'):
|
||||
# # assumes LSTM: TODO add GRU
|
||||
# exporter = PolicyExporterLSTM(actor_critic)
|
||||
# exporter.export(path)
|
||||
# else:
|
||||
# os.makedirs(path, exist_ok=True)
|
||||
# path = os.path.join(path, 'policy_1.pt')
|
||||
# model = copy.deepcopy(actor_critic.actor).to('cpu')
|
||||
# traced_script_module = torch.jit.script(model)
|
||||
# traced_script_module.save(path)
|
||||
|
||||
|
||||
# class PolicyExporterLSTM(torch.nn.Module):
|
||||
# def __init__(self, actor_critic):
|
||||
# super().__init__()
|
||||
# self.actor = copy.deepcopy(actor_critic.actor)
|
||||
# self.is_recurrent = actor_critic.is_recurrent
|
||||
# self.memory = copy.deepcopy(actor_critic.memory_a.rnn)
|
||||
# self.memory.cpu()
|
||||
# self.register_buffer(f'hidden_state', torch.zeros(self.memory.num_layers, 1, self.memory.hidden_size))
|
||||
# self.register_buffer(f'cell_state', torch.zeros(self.memory.num_layers, 1, self.memory.hidden_size))
|
||||
|
||||
# def forward(self, x):
|
||||
# out, (h, c) = self.memory(x.unsqueeze(0), (self.hidden_state, self.cell_state))
|
||||
# self.hidden_state[:] = h
|
||||
# self.cell_state[:] = c
|
||||
# return self.actor(out.squeeze(0))
|
||||
|
||||
# @torch.jit.export
|
||||
# def reset_memory(self):
|
||||
# self.hidden_state[:] = 0.
|
||||
# self.cell_state[:] = 0.
|
||||
|
||||
# def export(self, path):
|
||||
# os.makedirs(path, exist_ok=True)
|
||||
# path = os.path.join(path, 'policy_lstm_1.pt')
|
||||
# self.to('cpu')
|
||||
# traced_script_module = torch.jit.script(self)
|
||||
# traced_script_module.save(path)
|
||||
|
||||
|
||||
47
legged_gym/utils/isaacgym_utils.py
Normal file
47
legged_gym/utils/isaacgym_utils.py
Normal file
@@ -0,0 +1,47 @@
|
||||
import os
|
||||
import numpy as np
|
||||
import random
|
||||
import torch
|
||||
|
||||
@torch.jit.script
|
||||
def copysign(a, b):
|
||||
# type: (float, Tensor) -> Tensor
|
||||
a = torch.tensor(a, device=b.device, dtype=torch.float).repeat(b.shape[0])
|
||||
return torch.abs(a) * torch.sign(b)
|
||||
def get_euler_xyz(q):
|
||||
qx, qy, qz, qw = 0, 1, 2, 3
|
||||
# roll (x-axis rotation)
|
||||
sinr_cosp = 2.0 * (q[:, qw] * q[:, qx] + q[:, qy] * q[:, qz])
|
||||
cosr_cosp = q[:, qw] * q[:, qw] - q[:, qx] * \
|
||||
q[:, qx] - q[:, qy] * q[:, qy] + q[:, qz] * q[:, qz]
|
||||
roll = torch.atan2(sinr_cosp, cosr_cosp)
|
||||
|
||||
# pitch (y-axis rotation)
|
||||
sinp = 2.0 * (q[:, qw] * q[:, qy] - q[:, qz] * q[:, qx])
|
||||
pitch = torch.where(
|
||||
torch.abs(sinp) >= 1, copysign(np.pi / 2.0, sinp), torch.asin(sinp))
|
||||
|
||||
# yaw (z-axis rotation)
|
||||
siny_cosp = 2.0 * (q[:, qw] * q[:, qz] + q[:, qx] * q[:, qy])
|
||||
cosy_cosp = q[:, qw] * q[:, qw] + q[:, qx] * \
|
||||
q[:, qx] - q[:, qy] * q[:, qy] - q[:, qz] * q[:, qz]
|
||||
yaw = torch.atan2(siny_cosp, cosy_cosp)
|
||||
|
||||
return torch.stack((roll, pitch, yaw), dim=-1)
|
||||
|
||||
def sample_disjoint_intervals(env_ids, limit_bound, cfg_min, cfg_max, device):
|
||||
"""
|
||||
sample uniform distribution from [cfg_min, -limit_bound] U [limit_bound, cfg_max]
|
||||
"""
|
||||
width_neg = torch.nn.functional.relu(-limit_bound - cfg_min)
|
||||
width_pos = torch.nn.functional.relu(cfg_max - limit_bound)
|
||||
|
||||
total_width = width_neg + width_pos + 1e-6 # 加极小值防除零
|
||||
u = torch.rand(len(env_ids), device=device) * total_width
|
||||
|
||||
samples = torch.where(
|
||||
u < width_neg,
|
||||
cfg_min + u,
|
||||
cfg_max - width_pos + (u - width_neg)
|
||||
)
|
||||
return samples
|
||||
39
legged_gym/utils/logger.py
Normal file
39
legged_gym/utils/logger.py
Normal file
@@ -0,0 +1,39 @@
|
||||
import numpy as np
|
||||
from collections import defaultdict
|
||||
from multiprocessing import Process, Value
|
||||
|
||||
class Logger:
|
||||
def __init__(self, dt):
|
||||
self.state_log = defaultdict(list)
|
||||
self.rew_log = defaultdict(list)
|
||||
self.dt = dt
|
||||
self.num_episodes = 0
|
||||
self.plot_process = None
|
||||
|
||||
def log_state(self, key, value):
|
||||
self.state_log[key].append(value)
|
||||
|
||||
def log_states(self, dict):
|
||||
for key, value in dict.items():
|
||||
self.log_state(key, value)
|
||||
|
||||
def log_rewards(self, dict, num_episodes):
|
||||
for key, value in dict.items():
|
||||
if 'rew' in key:
|
||||
self.rew_log[key].append(value.item() * num_episodes)
|
||||
self.num_episodes += num_episodes
|
||||
|
||||
def reset(self):
|
||||
self.state_log.clear()
|
||||
self.rew_log.clear()
|
||||
|
||||
def print_rewards(self):
|
||||
print("Average rewards per second:")
|
||||
for key, values in self.rew_log.items():
|
||||
mean = np.sum(np.array(values)) / self.num_episodes
|
||||
print(f" - {key}: {mean}")
|
||||
print(f"Total number of episodes: {self.num_episodes}")
|
||||
|
||||
def __del__(self):
|
||||
if self.plot_process is not None:
|
||||
self.plot_process.kill()
|
||||
26
legged_gym/utils/math.py
Normal file
26
legged_gym/utils/math.py
Normal file
@@ -0,0 +1,26 @@
|
||||
import torch
|
||||
from torch import Tensor
|
||||
import numpy as np
|
||||
from isaacgym.torch_utils import quat_apply, normalize
|
||||
from typing import Tuple
|
||||
|
||||
# @ torch.jit.script
|
||||
def quat_apply_yaw(quat, vec):
|
||||
quat_yaw = quat.clone().view(-1, 4)
|
||||
quat_yaw[:, :2] = 0.
|
||||
quat_yaw = normalize(quat_yaw)
|
||||
return quat_apply(quat_yaw, vec)
|
||||
|
||||
# @ torch.jit.script
|
||||
def wrap_to_pi(angles):
|
||||
angles %= 2*np.pi
|
||||
angles -= 2*np.pi * (angles > np.pi)
|
||||
return angles
|
||||
|
||||
# @ torch.jit.script
|
||||
def torch_rand_sqrt_float(lower, upper, shape, device):
|
||||
# type: (float, float, Tuple[int, int], str) -> Tensor
|
||||
r = 2*torch.rand(*shape, device=device) - 1
|
||||
r = torch.where(r<0., -torch.sqrt(-r), torch.sqrt(r))
|
||||
r = (r + 1.) / 2.
|
||||
return (upper - lower) * r + lower
|
||||
129
legged_gym/utils/task_registry.py
Normal file
129
legged_gym/utils/task_registry.py
Normal file
@@ -0,0 +1,129 @@
|
||||
import os
|
||||
from datetime import datetime
|
||||
from typing import Tuple
|
||||
import torch
|
||||
import numpy as np
|
||||
import sys
|
||||
|
||||
from rsl_rl.env import VecEnv
|
||||
from rsl_rl.runners import OnPolicyRunner, OnPolicyRunnerCTS
|
||||
|
||||
from legged_gym import LEGGED_GYM_ROOT_DIR, LEGGED_GYM_ENVS_DIR
|
||||
from .helpers import get_args, update_cfg_from_args, class_to_dict, get_load_path, set_seed, parse_sim_params
|
||||
from legged_gym.envs.base.legged_robot_config import LeggedRobotCfg, LeggedRobotCfgPPO
|
||||
|
||||
class TaskRegistry():
|
||||
def __init__(self):
|
||||
self.task_classes = {}
|
||||
self.env_cfgs = {}
|
||||
self.train_cfgs = {}
|
||||
|
||||
def register(self, name: str, task_class: VecEnv, env_cfg: LeggedRobotCfg, train_cfg: LeggedRobotCfgPPO):
|
||||
self.task_classes[name] = task_class
|
||||
self.env_cfgs[name] = env_cfg
|
||||
self.train_cfgs[name] = train_cfg
|
||||
|
||||
def get_task_class(self, name: str) -> VecEnv:
|
||||
return self.task_classes[name]
|
||||
|
||||
def get_cfgs(self, name) -> Tuple[LeggedRobotCfg, LeggedRobotCfgPPO]:
|
||||
train_cfg = self.train_cfgs[name]
|
||||
env_cfg = self.env_cfgs[name]
|
||||
# copy seed
|
||||
env_cfg.seed = train_cfg.seed
|
||||
return env_cfg, train_cfg
|
||||
|
||||
def make_env(self, name, args=None, env_cfg=None) -> Tuple[VecEnv, LeggedRobotCfg]:
|
||||
""" Creates an environment either from a registered namme or from the provided config file.
|
||||
|
||||
Args:
|
||||
name (string): Name of a registered env.
|
||||
args (Args, optional): Isaac Gym comand line arguments. If None get_args() will be called. Defaults to None.
|
||||
env_cfg (Dict, optional): Environment config file used to override the registered config. Defaults to None.
|
||||
|
||||
Raises:
|
||||
ValueError: Error if no registered env corresponds to 'name'
|
||||
|
||||
Returns:
|
||||
isaacgym.VecTaskPython: The created environment
|
||||
Dict: the corresponding config file
|
||||
"""
|
||||
# if no args passed get command line arguments
|
||||
if args is None:
|
||||
args = get_args()
|
||||
# check if there is a registered env with that name
|
||||
if name in self.task_classes:
|
||||
task_class = self.get_task_class(name)
|
||||
else:
|
||||
raise ValueError(f"Task with name: {name} was not registered")
|
||||
if env_cfg is None:
|
||||
# load config files
|
||||
env_cfg, _ = self.get_cfgs(name)
|
||||
# override cfg from args (if specified)
|
||||
env_cfg, _ = update_cfg_from_args(env_cfg, None, args)
|
||||
set_seed(env_cfg.seed)
|
||||
# parse sim params (convert to dict first)
|
||||
sim_params = {"sim": class_to_dict(env_cfg.sim)}
|
||||
sim_params = parse_sim_params(args, sim_params)
|
||||
env = task_class( cfg=env_cfg,
|
||||
sim_params=sim_params,
|
||||
physics_engine=args.physics_engine,
|
||||
sim_device=args.sim_device,
|
||||
headless=args.headless)
|
||||
return env, env_cfg
|
||||
|
||||
def make_alg_runner(self, env, name=None, args=None, train_cfg=None, log_root="default") -> Tuple[OnPolicyRunner, LeggedRobotCfgPPO]:
|
||||
""" Creates the training algorithm either from a registered namme or from the provided config file.
|
||||
|
||||
Args:
|
||||
env (isaacgym.VecTaskPython): The environment to train (TODO: remove from within the algorithm)
|
||||
name (string, optional): Name of a registered env. If None, the config file will be used instead. Defaults to None.
|
||||
args (Args, optional): Isaac Gym comand line arguments. If None get_args() will be called. Defaults to None.
|
||||
train_cfg (Dict, optional): Training config file. If None 'name' will be used to get the config file. Defaults to None.
|
||||
log_root (str, optional): Logging directory for Tensorboard. Set to 'None' to avoid logging (at test time for example).
|
||||
Logs will be saved in <log_root>/<date_time>_<run_name>. Defaults to "default"=<path_to_LEGGED_GYM>/logs/<experiment_name>.
|
||||
|
||||
Raises:
|
||||
ValueError: Error if neither 'name' or 'train_cfg' are provided
|
||||
Warning: If both 'name' or 'train_cfg' are provided 'name' is ignored
|
||||
|
||||
Returns:
|
||||
PPO: The created algorithm
|
||||
Dict: the corresponding config file
|
||||
"""
|
||||
# if no args passed get command line arguments
|
||||
if args is None:
|
||||
args = get_args()
|
||||
# if config files are passed use them, otherwise load from the name
|
||||
if train_cfg is None:
|
||||
if name is None:
|
||||
raise ValueError("Either 'name' or 'train_cfg' must be not None")
|
||||
# load config files
|
||||
_, train_cfg = self.get_cfgs(name)
|
||||
else:
|
||||
if name is not None:
|
||||
print(f"'train_cfg' provided -> Ignoring 'name={name}'")
|
||||
# override cfg from args (if specified)
|
||||
_, train_cfg = update_cfg_from_args(None, train_cfg, args)
|
||||
|
||||
if log_root=="default":
|
||||
log_root = os.path.join(LEGGED_GYM_ROOT_DIR, 'logs', train_cfg.runner.experiment_name)
|
||||
log_dir = os.path.join(log_root, datetime.now().strftime('%b%d_%H-%M-%S') + '_' + train_cfg.runner.run_name)
|
||||
elif log_root is None:
|
||||
log_dir = None
|
||||
else:
|
||||
log_dir = os.path.join(log_root, datetime.now().strftime('%b%d_%H-%M-%S') + '_' + train_cfg.runner.run_name)
|
||||
|
||||
train_cfg_dict = class_to_dict(train_cfg)
|
||||
runner = eval(train_cfg.runner_class_name)(env, train_cfg_dict, log_dir, device=args.rl_device)
|
||||
#save resume path before creating a new log_dir
|
||||
resume = train_cfg.runner.resume
|
||||
if resume:
|
||||
# load previously trained model
|
||||
resume_path = get_load_path(log_root, load_run=train_cfg.runner.load_run, checkpoint=train_cfg.runner.checkpoint)
|
||||
print(f"Loading model from: {resume_path}")
|
||||
runner.load(resume_path)
|
||||
return runner, train_cfg
|
||||
|
||||
# make global task registry
|
||||
task_registry = TaskRegistry()
|
||||
188
legged_gym/utils/terrain.py
Normal file
188
legged_gym/utils/terrain.py
Normal file
@@ -0,0 +1,188 @@
|
||||
from collections import defaultdict
|
||||
import numpy as np
|
||||
from numpy.random import choice
|
||||
from scipy import interpolate
|
||||
|
||||
from isaacgym import terrain_utils
|
||||
from legged_gym.envs.base.legged_robot_config import LeggedRobotCfg
|
||||
|
||||
class Terrain:
|
||||
def __init__(self, cfg: LeggedRobotCfg.terrain, num_robots) -> None:
|
||||
|
||||
self.cfg = cfg
|
||||
self.num_robots = num_robots
|
||||
self.type = cfg.mesh_type
|
||||
if self.type in ["none", 'plane']:
|
||||
return
|
||||
self.env_length = cfg.terrain_length
|
||||
self.env_width = cfg.terrain_width
|
||||
self.proportions = [np.sum(cfg.terrain_proportions[:i+1]) for i in range(len(cfg.terrain_proportions))]
|
||||
|
||||
self.cfg.num_sub_terrains = cfg.num_rows * cfg.num_cols
|
||||
self.env_origins = np.zeros((cfg.num_rows, cfg.num_cols, 3))
|
||||
|
||||
self.width_per_env_pixels = int(self.env_width / cfg.horizontal_scale)
|
||||
self.length_per_env_pixels = int(self.env_length / cfg.horizontal_scale)
|
||||
|
||||
self.spacing = cfg.terrain_spacing
|
||||
self.spacing_pixels = int(self.spacing / cfg.horizontal_scale)
|
||||
|
||||
self.border = int(cfg.border_size/self.cfg.horizontal_scale)
|
||||
self.tot_cols = int(cfg.num_cols * self.width_per_env_pixels + max(0, cfg.num_cols-1) * self.spacing_pixels) + 2 * self.border
|
||||
self.tot_rows = int(cfg.num_rows * self.length_per_env_pixels + max(0, cfg.num_rows-1) * self.spacing_pixels) + 2 * self.border
|
||||
self.name2cols = defaultdict(set) # terrain type to column index
|
||||
self.cols2id = [] # column index to terrain id
|
||||
|
||||
self.height_field_raw = np.zeros((self.tot_rows , self.tot_cols), dtype=np.int16)
|
||||
if cfg.curriculum:
|
||||
self.curiculum()
|
||||
elif cfg.selected:
|
||||
self.selected_terrain()
|
||||
else:
|
||||
self.randomized_terrain()
|
||||
|
||||
self.heightsamples = self.height_field_raw
|
||||
if self.type=="trimesh":
|
||||
self.vertices, self.triangles = terrain_utils.convert_heightfield_to_trimesh( self.height_field_raw,
|
||||
self.cfg.horizontal_scale,
|
||||
self.cfg.vertical_scale,
|
||||
self.cfg.slope_treshold)
|
||||
|
||||
def randomized_terrain(self):
|
||||
for k in range(self.cfg.num_sub_terrains):
|
||||
# Env coordinates in the world
|
||||
(i, j) = np.unravel_index(k, (self.cfg.num_rows, self.cfg.num_cols))
|
||||
|
||||
choice = np.random.uniform(0, 1)
|
||||
difficulty = np.random.choice([0.5, 0.75, 0.9])
|
||||
terrain = self.make_terrain(choice, difficulty)
|
||||
self.add_terrain_to_map(terrain, i, j)
|
||||
|
||||
def curiculum(self):
|
||||
for j in range(self.cfg.num_cols):
|
||||
for i in range(self.cfg.num_rows):
|
||||
difficulty = i / self.cfg.num_rows
|
||||
choice = j / self.cfg.num_cols + 0.001
|
||||
|
||||
terrain = self.make_terrain(choice, difficulty)
|
||||
self.add_terrain_to_map(terrain, i, j)
|
||||
self.name2cols[terrain.terrain_name].add(j)
|
||||
self.cols2id.append(terrain.terrain_id)
|
||||
|
||||
def selected_terrain(self):
|
||||
terrain_type = self.cfg.terrain_kwargs.pop('type')
|
||||
for k in range(self.cfg.num_sub_terrains):
|
||||
# Env coordinates in the world
|
||||
(i, j) = np.unravel_index(k, (self.cfg.num_rows, self.cfg.num_cols))
|
||||
|
||||
terrain = terrain_utils.SubTerrain("terrain",
|
||||
width=self.width_per_env_pixels,
|
||||
length=self.width_per_env_pixels,
|
||||
vertical_scale=self.vertical_scale,
|
||||
horizontal_scale=self.horizontal_scale)
|
||||
|
||||
eval(terrain_type)(terrain, **self.cfg.terrain_kwargs.terrain_kwargs)
|
||||
self.add_terrain_to_map(terrain, i, j)
|
||||
|
||||
def make_terrain(self, choice, difficulty):
|
||||
terrain = terrain_utils.SubTerrain("terrain",
|
||||
width=self.width_per_env_pixels,
|
||||
length=self.width_per_env_pixels,
|
||||
vertical_scale=self.cfg.vertical_scale,
|
||||
horizontal_scale=self.cfg.horizontal_scale)
|
||||
slope = 0.1 + difficulty * 0.52
|
||||
step_height = 0.05 + 0.23 * difficulty
|
||||
discrete_obstacles_height = 0.05 + difficulty * 0.25
|
||||
stepping_stones_size = 1.5 * (1.05 - difficulty)
|
||||
stone_distance = 0.05 if difficulty==0 else 0.1
|
||||
gap_size = 1. * difficulty
|
||||
# pit_depth = 1. * difficulty # 删除坑洞
|
||||
amplitude = 0.1 + 0.2 * difficulty
|
||||
|
||||
if choice < self.proportions[0]:
|
||||
terrain.terrain_name = "wave"
|
||||
terrain.terrain_id = 0
|
||||
terrain_utils.wave_terrain(terrain, num_waves=5, amplitude=amplitude)
|
||||
terrain_utils.random_uniform_terrain(terrain, min_height=-0.05, max_height=0.05, step=0.005, downsampled_scale=0.2)
|
||||
elif choice < self.proportions[1]: # 平滑坡
|
||||
terrain.terrain_name = "slope"
|
||||
terrain.terrain_id = 1
|
||||
if choice < (self.proportions[0] + self.proportions[1])/ 2: # 一半正坡, 一半负坡
|
||||
slope *= -1
|
||||
terrain_utils.pyramid_sloped_terrain(terrain, slope=slope, platform_size=3.)
|
||||
elif choice < self.proportions[2]: # 粗糙坡
|
||||
terrain.terrain_name = "rough_slope"
|
||||
terrain.terrain_id = 2
|
||||
terrain_utils.pyramid_sloped_terrain(terrain, slope=slope, platform_size=3.)
|
||||
terrain_utils.random_uniform_terrain(terrain, min_height=-0.05, max_height=0.05, step=0.005, downsampled_scale=0.2)
|
||||
elif choice < self.proportions[4]: # 下楼梯
|
||||
terrain.terrain_name = "stairs_down"
|
||||
terrain.terrain_id = 4
|
||||
if choice<self.proportions[3]: # 上楼梯
|
||||
terrain.terrain_name = "stairs_up"
|
||||
terrain.terrain_id = 3
|
||||
step_height *= -1
|
||||
terrain_utils.pyramid_stairs_terrain(terrain, step_width=0.31, step_height=step_height, platform_size=3.)
|
||||
elif choice < self.proportions[5]: # 障碍物
|
||||
terrain.terrain_name = "obstacles"
|
||||
terrain.terrain_id = 5
|
||||
num_rectangles = 20
|
||||
rectangle_min_size = 1.
|
||||
rectangle_max_size = 2.
|
||||
terrain_utils.discrete_obstacles_terrain(terrain, discrete_obstacles_height, rectangle_min_size, rectangle_max_size, num_rectangles, platform_size=3.)
|
||||
elif choice < self.proportions[6]: # 梅花桩
|
||||
terrain.terrain_name = "stepping_stones"
|
||||
terrain.terrain_id = 6
|
||||
terrain_utils.stepping_stones_terrain(terrain, stone_size=stepping_stones_size, stone_distance=stone_distance, max_height=0., platform_size=4.)
|
||||
elif choice < self.proportions[7]: # 间隙
|
||||
terrain.terrain_name = "gap"
|
||||
terrain.terrain_id = 7
|
||||
gap_terrain(terrain, gap_size=gap_size, platform_size=3.)
|
||||
else: # 平地
|
||||
terrain.terrain_name = "flat"
|
||||
terrain.terrain_id = 8
|
||||
pit_terrain(terrain, depth=0.0, platform_size=4.)
|
||||
|
||||
return terrain
|
||||
|
||||
def add_terrain_to_map(self, terrain, row, col):
|
||||
i = row
|
||||
j = col
|
||||
# map coordinate system
|
||||
start_x = self.border + i * (self.length_per_env_pixels + self.spacing_pixels)
|
||||
end_x = start_x + self.length_per_env_pixels
|
||||
start_y = self.border + j * (self.width_per_env_pixels + self.spacing_pixels)
|
||||
end_y = start_y + self.width_per_env_pixels
|
||||
self.height_field_raw[start_x: end_x, start_y:end_y] = terrain.height_field_raw
|
||||
|
||||
env_origin_x = (i + 0.5) * self.env_length + i * self.spacing
|
||||
env_origin_y = (j + 0.5) * self.env_width + j * self.spacing
|
||||
x1 = int((self.env_length/2. - 1) / terrain.horizontal_scale)
|
||||
x2 = int((self.env_length/2. + 1) / terrain.horizontal_scale)
|
||||
y1 = int((self.env_width/2. - 1) / terrain.horizontal_scale)
|
||||
y2 = int((self.env_width/2. + 1) / terrain.horizontal_scale)
|
||||
env_origin_z = np.max(terrain.height_field_raw[x1:x2, y1:y2])*terrain.vertical_scale
|
||||
self.env_origins[i, j] = [env_origin_x, env_origin_y, env_origin_z]
|
||||
|
||||
def gap_terrain(terrain, gap_size, platform_size=1.):
|
||||
gap_size = int(gap_size / terrain.horizontal_scale)
|
||||
platform_size = int(platform_size / terrain.horizontal_scale)
|
||||
|
||||
center_x = terrain.length // 2
|
||||
center_y = terrain.width // 2
|
||||
x1 = (terrain.length - platform_size) // 2
|
||||
x2 = x1 + gap_size
|
||||
y1 = (terrain.width - platform_size) // 2
|
||||
y2 = y1 + gap_size
|
||||
|
||||
terrain.height_field_raw[center_x-x2 : center_x + x2, center_y-y2 : center_y + y2] = -1000
|
||||
terrain.height_field_raw[center_x-x1 : center_x + x1, center_y-y1 : center_y + y1] = 0
|
||||
|
||||
def pit_terrain(terrain, depth, platform_size=1.):
|
||||
depth = int(depth / terrain.vertical_scale)
|
||||
platform_size = int(platform_size / terrain.horizontal_scale / 2)
|
||||
x1 = terrain.length // 2 - platform_size
|
||||
x2 = terrain.length // 2 + platform_size
|
||||
y1 = terrain.width // 2 - platform_size
|
||||
y2 = terrain.width // 2 + platform_size
|
||||
terrain.height_field_raw[x1:x2, y1:y2] = -depth
|
||||
Reference in New Issue
Block a user