#ifndef BUTTON_H #define BUTTON_H typedef struct { int cx, cy; int half_w, half_h; unsigned int bg_color; unsigned int border_color; int visible; int learned; int filled; int corner_radius; const char *label; unsigned int label_color; unsigned int *bg_bmp; int bg_bmp_w, bg_bmp_h; } button_t; void button_init(button_t *b, int cx, int cy, int w, int h, unsigned int bg, unsigned int border); void button_init_rounded(button_t *b, int cx, int cy, int w, int h, unsigned int bg, unsigned int border, int cr); void button_draw(button_t *b); int button_hit(button_t *b, int sx, int sy); void button_set_learned(button_t *b, int on); void button_set_filled(button_t *b, int filled); #endif