#!/usr/bin/env python3 """Generate box-geom stairs XML for MuJoCo sim2sim. Each step is a separate box with vertical rises — much steeper than hfield. Usage: uv run scripts/gen_stairs_box.py # default: 10 steps × 6cm = 60cm uv run scripts/gen_stairs_box.py --step-height 0.04 --num-steps 5 uv run scripts/gen_stairs_box.py --step-height 0.10 --num-steps 8 --step-depth 0.4 """ import argparse, os TPL = ''' {steps} ''' STEP_TPL = ' \n' PLAT_TPL = ' \n' def main(): p = argparse.ArgumentParser() p.add_argument("--step-height", type=float, default=0.06, help="rise per step [m]") p.add_argument("--step-depth", type=float, default=0.30, help="tread depth per step [m]") p.add_argument("--num-steps", type=int, default=10, help="number of steps") p.add_argument("--box-thickness", type=float, default=0.03, help="box half-height [m]") args = p.parse_args() h = args.step_height d = args.step_depth n = args.num_steps sz = args.box_thickness # half-height of each box steps_xml = "" for i in range(n): x = i * d z = i * h + sz # center of box = step top surface - sz steps_xml += STEP_TPL.format(n=i, sx=d/2, sz=sz, x=x, z=z) # Platform at top plat_x = n * d + 0.5 plat_z = n * h + sz steps_xml += PLAT_TPL.format(sx=0.5, sz=sz, x=plat_x, z=plat_z) # Fill box under stairs total_depth = n * d total_height = n * h fill_sx = total_depth / 2 fill_sz = total_height / 2 fill_x = total_depth / 2 fill_z = -fill_sz out = TPL.format(steps=steps_xml.rstrip(), fill_sx=fill_sx, fill_sz=fill_sz, fill_x=fill_x, fill_z=fill_z) out_dir = os.path.join(os.path.dirname(__file__), "..", "motrix_envs", "src", "motrix_envs", "locomotion", "go1", "xmls") out_path = os.path.join(out_dir, "scene_stairs_box.xml") with open(out_path, "w") as f: f.write(out) max_h = n * h print(f"Generated {n} steps × {h*100:.0f}cm = {max_h*100:.0f}cm total") print(f" step depth: {d*100:.0f}cm box thickness: {sz*200:.0f}cm") print(f" saved: {out_path}") if __name__ == "__main__": main()