fix: clamp std before distribution, lower init_noise to 0.5, NaN guard
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95
scripts/gen_stairs_box.py
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95
scripts/gen_stairs_box.py
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#!/usr/bin/env python3
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"""Generate box-geom stairs XML for MuJoCo sim2sim.
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Each step is a separate box with vertical rises — much steeper than hfield.
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Usage:
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uv run scripts/gen_stairs_box.py # default: 10 steps × 6cm = 60cm
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uv run scripts/gen_stairs_box.py --step-height 0.04 --num-steps 5
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uv run scripts/gen_stairs_box.py --step-height 0.10 --num-steps 8 --step-depth 0.4
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"""
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import argparse, os
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TPL = '''<mujoco model="go1 box stairs scene">
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<include file="go1_motor_actuator.xml" />
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<include file="materials.xml" />
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<statistic center="0 0 0.3" extent="2" meansize="0.04" />
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<visual>
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<headlight diffuse="0.6 0.6 0.6" ambient="0.3 0.3 0.3" specular="0 0 0" />
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<rgba haze="0.15 0.25 0.35 1" />
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<global azimuth="120" elevation="-20" />
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<map force="0.01" />
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<scale forcewidth="0.3" contactwidth="0.5" contactheight="0.2" />
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<quality shadowsize="8192" />
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</visual>
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<worldbody>
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<light pos="0 0 4" dir="0 0 -1" directional="true" />
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<geom name="floor" pos="0 0 -0.001" size="0 0 0.001" type="plane"
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material="motphys-ground" contype="1" conaffinity="0" priority="0" friction="0.6" />
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{steps}
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<!-- Fill under stairs -->
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<geom name="fill" type="box" size="{fill_sx} 10 {fill_sz}" pos="{fill_x} 0 {fill_z}" rgba="0.5 0.4 0.3 1" friction="0.8 0.3 0.3"/>
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</worldbody>
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</mujoco>
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'''
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STEP_TPL = ' <geom name="step{n}" type="box" size="{sx} 10 {sz}" pos="{x} 0 {z}" rgba="0.6 0.5 0.4 1" friction="0.8 0.3 0.3"/>\n'
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PLAT_TPL = ' <geom name="platform" type="box" size="{sx} 10 {sz}" pos="{x} 0 {z}" rgba="0.6 0.5 0.4 1" friction="0.8 0.3 0.3"/>\n'
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def main():
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p = argparse.ArgumentParser()
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p.add_argument("--step-height", type=float, default=0.06, help="rise per step [m]")
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p.add_argument("--step-depth", type=float, default=0.30, help="tread depth per step [m]")
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p.add_argument("--num-steps", type=int, default=10, help="number of steps")
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p.add_argument("--box-thickness", type=float, default=0.03, help="box half-height [m]")
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args = p.parse_args()
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h = args.step_height
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d = args.step_depth
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n = args.num_steps
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sz = args.box_thickness # half-height of each box
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steps_xml = ""
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for i in range(n):
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x = i * d
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z = i * h + sz # center of box = step top surface - sz
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steps_xml += STEP_TPL.format(n=i, sx=d/2, sz=sz, x=x, z=z)
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# Platform at top
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plat_x = n * d + 0.5
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plat_z = n * h + sz
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steps_xml += PLAT_TPL.format(sx=0.5, sz=sz, x=plat_x, z=plat_z)
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# Fill box under stairs
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total_depth = n * d
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total_height = n * h
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fill_sx = total_depth / 2
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fill_sz = total_height / 2
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fill_x = total_depth / 2
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fill_z = -fill_sz
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out = TPL.format(steps=steps_xml.rstrip(),
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fill_sx=fill_sx, fill_sz=fill_sz,
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fill_x=fill_x, fill_z=fill_z)
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out_dir = os.path.join(os.path.dirname(__file__), "..",
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"motrix_envs", "src", "motrix_envs", "locomotion",
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"go1", "xmls")
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out_path = os.path.join(out_dir, "scene_stairs_box.xml")
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with open(out_path, "w") as f:
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f.write(out)
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max_h = n * h
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print(f"Generated {n} steps × {h*100:.0f}cm = {max_h*100:.0f}cm total")
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print(f" step depth: {d*100:.0f}cm box thickness: {sz*200:.0f}cm")
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print(f" saved: {out_path}")
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if __name__ == "__main__":
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main()
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